InputChord Class
(Qt3DInput::Input::InputChord)Inherits: | Qt3DInput::Input::AbstractActionInput |
Public Functions
InputChord() | |
bool | actionTriggered(Qt3DCore::QNodeId input) |
QVector<Qt3DCore::QNodeId> | chords() const |
void | cleanup() |
void | reset() |
void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
void | setStartTime(qint64 time) |
qint64 | startTime() const |
qint64 | timeout() const |
Reimplemented Public Functions
virtual bool | process(InputHandler *inputHandler, qint64 currentTime) |
- 1 public function inherited from Qt3DInput::Input::AbstractActionInput
- 4 public functions inherited from Qt3DCore::QBackendNode
Additional Inherited Members
- 1 static public member inherited from Qt3DInput::Input::AbstractActionInput
- 2 protected functions inherited from Qt3DCore::QBackendNode
Member Function Documentation
InputChord::InputChord()
Default constructs an instance of InputChord.
bool InputChord::actionTriggered(Qt3DCore::QNodeId input)
QVector<Qt3DCore::QNodeId> InputChord::chords() const
void InputChord::cleanup()
[virtual]
bool InputChord::process(InputHandler *inputHandler, qint64 currentTime)
void InputChord::reset()
void InputChord::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
void InputChord::setStartTime(qint64 time)
See also startTime().
qint64 InputChord::startTime() const
See also setStartTime().