StateSetNode Class

(Qt3DRender::Render::StateSetNode)

Public Functions

StateSetNode()
~StateSetNode()
bool hasRenderStates() const
QVector<Qt3DCore::QNodeId> renderStates() const

Protected Functions

void addRenderState(Qt3DCore::QNodeId renderStateId)
void removeRenderState(Qt3DCore::QNodeId renderStateId)
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)

Member Function Documentation

StateSetNode::StateSetNode()

Default constructs an instance of StateSetNode.

StateSetNode::~StateSetNode()

Destroys the instance of StateSetNode.

[protected] void StateSetNode::addRenderState(Qt3DCore::QNodeId renderStateId)

bool StateSetNode::hasRenderStates() const

[protected] void StateSetNode::removeRenderState(Qt3DCore::QNodeId renderStateId)

QVector<Qt3DCore::QNodeId> StateSetNode::renderStates() const

[protected] void StateSetNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)