ChannelMapper Class
(Qt3DAnimation::Animation::ChannelMapper)Inherits: | Qt3DAnimation::Animation::BackendNode |
Public Functions
ChannelMapper() | |
void | cleanup() |
QVector<Qt3DCore::QNodeId> | mappingIds() const |
QVector<ChannelMapping *> | mappings() const |
void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
void | setMappingIds(const QVector<Qt3DCore::QNodeId> &mappingIds) |
- 1 public function inherited from Qt3DAnimation::Animation::BackendNode
- 4 public functions inherited from Qt3DCore::QBackendNode
Additional Inherited Members
- 1 protected function inherited from Qt3DAnimation::Animation::BackendNode
- 2 protected functions inherited from Qt3DCore::QBackendNode
Member Function Documentation
ChannelMapper::ChannelMapper()
Default constructs an instance of ChannelMapper.
void ChannelMapper::cleanup()
QVector<Qt3DCore::QNodeId> ChannelMapper::mappingIds() const
See also setMappingIds().
QVector<ChannelMapping *> ChannelMapper::mappings() const
void ChannelMapper::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
void ChannelMapper::setMappingIds(const QVector<Qt3DCore::QNodeId> &mappingIds)
See also mappingIds().