InputChord Class

(Qt3DInput::Input::InputChord)

Public Functions

InputChord()
bool actionTriggered(Qt3DCore::QNodeId input)
QVector<Qt3DCore::QNodeId> chords() const
void cleanup()
void reset()
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
void setStartTime(qint64 time)
qint64 startTime() const
qint64 timeout() const

Reimplemented Public Functions

virtual bool process(InputHandler *inputHandler, qint64 currentTime)

Additional Inherited Members

Member Function Documentation

InputChord::InputChord()

Default constructs an instance of InputChord.

bool InputChord::actionTriggered(Qt3DCore::QNodeId input)

QVector<Qt3DCore::QNodeId> InputChord::chords() const

void InputChord::cleanup()

[virtual] bool InputChord::process(InputHandler *inputHandler, qint64 currentTime)

void InputChord::reset()

void InputChord::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)

void InputChord::setStartTime(qint64 time)

See also startTime().

qint64 InputChord::startTime() const

See also setStartTime().

qint64 InputChord::timeout() const