LevelOfDetail Class
(Qt3DRender::Render::LevelOfDetail)Inherits: | Qt3DRender::Render::BackendNode |
Public Functions
LevelOfDetail() | |
~LevelOfDetail() | |
Qt3DCore::QNodeId | camera() const |
QVector3D | center() const |
void | cleanup() |
int | currentIndex() const |
bool | hasBoundingVolumeOverride() const |
float | radius() const |
void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
void | setCurrentIndex(int currentIndex) |
QLevelOfDetail::ThresholdType | thresholdType() const |
QVector<qreal> | thresholds() const |
- 3 public functions inherited from Qt3DRender::Render::BackendNode
- 4 public functions inherited from Qt3DCore::QBackendNode
Additional Inherited Members
- 1 protected function inherited from Qt3DRender::Render::BackendNode
- 2 protected functions inherited from Qt3DCore::QBackendNode
Member Function Documentation
LevelOfDetail::LevelOfDetail()
Default constructs an instance of LevelOfDetail.
LevelOfDetail::~LevelOfDetail()
Destroys the instance of LevelOfDetail.
Qt3DCore::QNodeId LevelOfDetail::camera() const
QVector3D LevelOfDetail::center() const
void LevelOfDetail::cleanup()
int LevelOfDetail::currentIndex() const
See also setCurrentIndex().
bool LevelOfDetail::hasBoundingVolumeOverride() const
float LevelOfDetail::radius() const
void LevelOfDetail::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
void LevelOfDetail::setCurrentIndex(int currentIndex)
See also currentIndex().