StateSetNode Class
(Qt3DRender::Render::StateSetNode)Inherits: | Qt3DRender::Render::FrameGraphNode |
Public Functions
StateSetNode() | |
~StateSetNode() | |
bool | hasRenderStates() const |
QVector<Qt3DCore::QNodeId> | renderStates() const |
- 11 public functions inherited from Qt3DRender::Render::FrameGraphNode
- 3 public functions inherited from Qt3DRender::Render::BackendNode
- 4 public functions inherited from Qt3DCore::QBackendNode
Protected Functions
void | addRenderState(Qt3DCore::QNodeId renderStateId) |
void | removeRenderState(Qt3DCore::QNodeId renderStateId) |
void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
- 1 protected function inherited from Qt3DRender::Render::FrameGraphNode
- 1 protected function inherited from Qt3DRender::Render::BackendNode
- 2 protected functions inherited from Qt3DCore::QBackendNode
Member Function Documentation
StateSetNode::StateSetNode()
Default constructs an instance of StateSetNode.
StateSetNode::~StateSetNode()
Destroys the instance of StateSetNode.