Qt3DExtras Namespace
Contains classes from the Qt3DExtras module. More...
Header: | #include <Qt3DExtras> |
qmake: | QT += 3dextras |
Classes
Types
typedef | QTextureAtlasDataPtr |
typedef | QTextureAtlasGeneratorPtr |
Detailed Description
Contains classes from the Qt3DExtras module.
Classes
class AreaAllocator
class AtlasTexture
class DistanceFieldTextRenderer
class DistanceFieldTextRendererPrivate
class QConeGeometry
The QConeGeometry class allows creation of a cone in 3D space. More...
class QConeGeometryPrivate
class QConeMesh
A conical mesh. More...
class QCuboidGeometry
The QCuboidGeometry class allows creation of a cuboid in 3D space. More...
class QCuboidGeometryPrivate
class QCuboidMesh
A cuboid mesh. More...
class QCylinderGeometry
The QCylinderGeometry class allows creation of a cylinder in 3D space. More...
class QCylinderGeometryPrivate
class QCylinderMesh
A cylindrical mesh. More...
class QDiffuseMapMaterial
The QDiffuseMapMaterial provides a default implementation of the phong lighting effect where the diffuse light component is read from a texture map. More...
class QDiffuseMapMaterialPrivate
class QDiffuseSpecularMapMaterial
The QDiffuseSpecularMapMaterial provides a default implementation of the phong lighting effect where the diffuse and specular light components are read from texture maps. More...
class QDiffuseSpecularMapMaterialPrivate
class QDistanceFieldGlyphCache
class QExtrudedTextGeometry
The QExtrudedTextGeometry class allows creation of a 3D extruded text in 3D space. More...
class QExtrudedTextGeometryPrivate
class QExtrudedTextMesh
A 3D extruded Text mesh. More...
class QFirstPersonCameraController
The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective. More...
class QFirstPersonCameraControllerPrivate
class QForwardRenderer
The QForwardRenderer provides a default FrameGraph implementation of a forward renderer. More...
class QForwardRendererPrivate
class QGoochMaterial
The QGoochMaterial provides a material that implements the Gooch shading model, popular in CAD and CAM applications. More...
class QGoochMaterialPrivate
class QMetalRoughMaterial
The QMetalRoughMaterial provides a default implementation of PBR lighting. More...
class QMetalRoughMaterialPrivate
class QMorphPhongMaterial
The QMorphPhongMaterial class provides a default implementation of the phong lighting effect. More...
class QMorphPhongMaterialPrivate
class QNormalDiffuseMapAlphaMaterial
The QNormalDiffuseMapAlphaMaterial provides a specialization of QNormalDiffuseMapMaterial with alpha coverage and a depth test performed in the rendering pass. More...
class QNormalDiffuseMapAlphaMaterialPrivate
class QNormalDiffuseMapMaterial
The QNormalDiffuseMapMaterial provides a default implementation of the phong lighting and bump effect where the diffuse light component is read from a texture map and the normals of the mesh being rendered from a normal texture map. More...
class QNormalDiffuseMapMaterialPrivate
class QNormalDiffuseSpecularMapMaterial
The QNormalDiffuseSpecularMapMaterial provides a default implementation of the phong lighting and bump effect where the diffuse and specular light components are read from texture maps and the normals of the mesh being rendered from a normal texture map. More...
class QNormalDiffuseSpecularMapMaterialPrivate
class QOrbitCameraController
The QOrbitCameraController class allows controlling the scene camera along orbital path. More...
class QOrbitCameraControllerPrivate
class QPerVertexColorMaterial
The QPerVertexColorMaterial class provides a default implementation for rendering the color properties set for each vertex. More...
class QPerVertexColorMaterialPrivate
class QPhongAlphaMaterial
The QPhongAlphaMaterial class provides a default implementation of the phong lighting effect with alpha. More...
class QPhongAlphaMaterialPrivate
class QPhongMaterial
The QPhongMaterial class provides a default implementation of the phong lighting effect. More...
class QPhongMaterialPrivate
class QPlaneGeometry
The QPlaneGeometry class allows creation of a plane in 3D space. More...
class QPlaneGeometryPrivate
class QPlaneMesh
A square planar mesh. More...
class QSkyboxEntity
Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can be used to insert a skybox in a 3D scene. More...
class QSkyboxEntityPrivate
class QSphereGeometry
The QSphereGeometry class allows creation of a sphere in 3D space. More...
class QSphereGeometryPrivate
class QSphereMesh
A spherical mesh. More...
class QText2DEntity
class QText2DEntityPrivate
class QText2DMaterial
class QText2DMaterialPrivate
class QTextureAtlas
class QTextureAtlasData
class QTextureAtlasGenerator
class QTextureAtlasPrivate
class QTextureMaterial
The QTextureMaterial provides a default implementation of a simple unlit texture material. More...
class QTextureMaterialPrivate
class QTexturedMetalRoughMaterial
The QTexturedMetalRoughMaterial provides a default implementation of PBR lighting, environment maps and bump effect where the components are read from texture maps (including normal maps). More...
class QTexturedMetalRoughMaterialPrivate
class QTorusGeometry
The QTorusGeometry class allows creation of a torus in 3D space. More...
class QTorusGeometryPrivate
class QTorusMesh
A toroidal mesh. More...