ComputeCommand Class

(Qt3DRender::Render::ComputeCommand)

Public Functions

ComputeCommand()
~ComputeCommand()
void cleanup()
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
int x() const
int y() const
int z() const

Additional Inherited Members

Member Function Documentation

ComputeCommand::ComputeCommand()

Default constructs an instance of ComputeCommand.

ComputeCommand::~ComputeCommand()

Destroys the instance of ComputeCommand.

void ComputeCommand::cleanup()

void ComputeCommand::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)

int ComputeCommand::x() const

int ComputeCommand::y() const

int ComputeCommand::z() const