Scene2DSharedObject Class

(Qt3DRender::Quick::Scene2DSharedObject)

Public Functions

Scene2DSharedObject(Scene2DManager *manager)
~Scene2DSharedObject()
bool canRender() const
void cleanup()
void clearSyncRequest()
void disallowRender()
bool isInitialized() const
bool isPrepared() const
bool isQuit() const
bool isSyncRequested() const
void requestQuit()
void requestRender(bool sync)
void setInitialized()
void setPrepared()
void wait()
void wake()

Member Function Documentation

Scene2DSharedObject::Scene2DSharedObject(Scene2DManager *manager)

Default constructs an instance of Scene2DSharedObject.

Scene2DSharedObject::~Scene2DSharedObject()

Destroys the instance of Scene2DSharedObject.

bool Scene2DSharedObject::canRender() const

void Scene2DSharedObject::cleanup()

void Scene2DSharedObject::clearSyncRequest()

void Scene2DSharedObject::disallowRender()

bool Scene2DSharedObject::isInitialized() const

bool Scene2DSharedObject::isPrepared() const

bool Scene2DSharedObject::isQuit() const

bool Scene2DSharedObject::isSyncRequested() const

void Scene2DSharedObject::requestQuit()

void Scene2DSharedObject::requestRender(bool sync)

void Scene2DSharedObject::setInitialized()

See also isInitialized().

void Scene2DSharedObject::setPrepared()

See also isPrepared().

void Scene2DSharedObject::wait()

void Scene2DSharedObject::wake()