Scene2D Class
(Qt3DRender::Render::Quick::Scene2D)Inherits: | Qt3DRender::Render::BackendNode |
Public Functions
Scene2D() | |
~Scene2D() | |
void | cleanup() |
void | handlePickEvent(int type, const Qt3DRender::QPickEventPtr &ev) |
void | initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) |
void | initializeRender() |
void | initializeSharedObject() |
bool | registerObjectPickerEvents(Qt3DCore::QNodeId entityId) |
void | render() |
void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
void | setOutput(Qt3DCore::QNodeId outputId) |
void | setSharedObject(Qt3DRender::Quick::Scene2DSharedObjectPtr sharedObject) |
void | startGrabbing() |
void | stopGrabbing() |
void | syncRenderControl() |
void | unregisterObjectPickerEvents(Qt3DCore::QNodeId entityId) |
bool | updateFbo(QOpenGLTexture *texture) |
- 3 public functions inherited from Qt3DRender::Render::BackendNode
- 4 public functions inherited from Qt3DCore::QBackendNode
Additional Inherited Members
- 1 protected function inherited from Qt3DRender::Render::BackendNode
- 2 protected functions inherited from Qt3DCore::QBackendNode
Member Function Documentation
Scene2D::Scene2D()
Default constructs an instance of Scene2D.
Scene2D::~Scene2D()
Destroys the instance of Scene2D.