v2.12b 08-24-2001
features: Trippy
blood trails (you won’t see them very much though)
Added
help in the ‘Server Options’ menu
bug fixes: various bugfixes concerning the
Accuracy Challenge and Head Hunting
v2.11b 08-21-2001
features: The
Accuracy Challenge is back!
Fixed
the Team Head Hunting scores
Better
Bot AI in Head Hunting
v2.10b 08-18-2001
bug fixes: Fixed all bugs concerning 1.29X
v2.00 01-06-2001
features: Head
Hunt mode
Delayed
firing like the Q2 BFG
More
grapples, a standard Q3 grapple and a grapple with a Q2 CTF feel
More
Quad Damage effects
Explosion
particles
New
specific CTF HUD, which shows the new CTF awards
Easier
remote server configuration
Random
skirmish, one-click non-stop bot-action
v1.31 09-16-2000
bug fixes: g_scoring was allowed to be on in
accuracy challenge
v1.30 09-11-2000
features: Accuracy
Challenge! Go to my site for details
Number
of decapitations now shown on hud
Better
looking decapitations
bug fixes: Gibs now don't disappear while
still flying
Hud
now shows multiple awards
v1.20 08-31-2000
features: Bot
ai vastly improved
Decapitation!
v1.11 08-23-2000
bug fixes: anticamper couldn't be turned
off, fixed
g_anticamp
now defaults to 0
v1.10 08-22-2000
features: new quad effect
modified
railgun look
invisability
game-mode
anti-camper
v1.00 07-02-2000
First public release
features: added
"frag rate" to the scoreboard
Added
lot's of options to the menu system
Added
ability to choose colors for the three parts of the railtrail
Changed
the crosshair reload display
*cut
some fat* :)
v0.12 06-15-2000
features: bouncing
railshots! use g_railgunBounces to set the maximum bounce count
v0.11 06-12-2000
features: added
lighting sound when you frag someone with the grapple
bug fixes: the buzzing sound is eliminated
cg_drawGun
"0" fixed
v0.10 06-05-2000
features: You
can now frag someone with the grapple with +button6
The
"additem [item]" command now echos your command and your position
bug fixes: Grapple no longer emits light
Space
protection bug fixed (you probably never encounterd this one...)
v0.09 06-01-2000
features: Name
changed to "The CorkScrew Mod"
Server
can now add powerups to the game, using a text file or "additem
[item]"
Colored
teleport effects
More
blood... Gibs now leave more marks
Added
grapple pull speed variabele
Added
humiliation sound when railing at gauntlet distance
bug fixes: Several grapple issues solved
Space
protection now teleports you to the nearest spawn spot, no more jumping to your
escape
v0.08 05-21-2000
features: included
Q3A v1.17 changes
removed
weapon fire prediction to improve the internet play of HPB's
improved
the railtrail effect... even cooler now...
added
"space protection", IE if you fall into the void or hell fog, you get
teleported to a random spawn point
finally
added a offhand grapple...
bug fixes: powerup display now moved to the
lowerleft corner.
v0.07 05-08-2000
features: added
overal firerate modifier
Returned
QUAD damage into play, it now acts like a splash damage instagib weapon
added
several config files
added
battlesuit glow during spawn protection
bots
now all have different railtrail colors
forcing
team railtrail colors in teamplay
bug fixes: scoring by hits*accuracy fixed,
without extra bandwidth usage
v0.06 05-01-2000
features: improved
display of Impressive and Excellent awards
added
crosshair railgun reload display
added
color options for railgun/hud (check console parameters)
known bugs: scoring by hits*accuracy not updated
correctly, fixing this would mean extra bandwidth usage
v0.05 04-30-2000
features: Totally
new HUD !!!
Way
better explosions!
added
"denied" sound for shooting a protected player
bug fixes: spawn protection wasn't working
in v0.04
removed: railgun reload display, needs
improvement
v0.04 04-24-2000
features: improved
accuracy display in HUD
railgun
reload display in HUD
progressive
railgun reload display, looks better due to gamma
added
colored explosions
added
switch for client and server to turn of explosion graphix/effects
bug fixes: incorrect install directory
shooting
spawn protected players resulted in a hit
known bugs: colored explosions still need
work, probably a better shader
v0.03 04-23-2000
features: Name
changed to "Instagib CorkScrew"
Returned
the haste and the invisablity powerup to the game
Railgun
jumping, works similar to rocket jumping w/o damage
Accuracy
display changed for "hits/shots" to "hits/misses"
Silent
spawn protection
known bugs: a pure server issue, not
localized yet
v0.02 04-22-2000
features: explosion
at point of impact
bug fixes: \kill bug (player model appearing
after second \kill)
pit
of death bug: playing *death*.wav
not
instagib with handicap set (handicap now controls rate of fire)
ID
bug fixed: always playing *death2.wav, not *death1.wav or *death3.wav
v0.01 04-20-2000
features: CorkScrew
for a railtrail (hence the name)
Instagib
with the railgun (same goes here)
Improved
railgun graphix ("glow in the dark" railguns)
Railtrail
color used for railgun models (both player and enemy)
"Sticky
railguns" (railguns will stick to your corpse)
Modified
obituary messages
directional
gibbing