active
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## active

active — Returns the number of active instances of an instrument.

## Description

Returns the number of active instances of an instrument.

## Syntax

    ir active insnum

    kres active kinsnum

## Initialization

insnum -- number of the instrument to be reported

## Performance

kinsnum -- number of the instrument to be reported

active returns the number of active instances of instrument number insnum/kinsnum. As of Csound4.17 the output is updated at k-rate (if input arg is k-rate), to allow running count of instr instances.

## Examples

Here is a simple example of the active opcode. It uses the files active.orc and active.sco.

Example 23. Simple example of the active opcode.

    /* active.orc */
    ; Initialize the global variables.
    sr = 44100
    kr = 4410
    ksmps = 10
    nchnls = 1

    ; Instrument #1 - a noisy waveform.
    instr 1
      ; Generate a really noisy waveform.
      anoisy rand 44100
      ; Turn down its amplitude.
      aoutput gain anoisy, 2500
      ; Send it to the output.
      out aoutput
    endin

    ; Instrument #2 - counts active instruments.
    instr 2
      ; Count the active instances of Instrument #1.
      icount active 1
      ; Print the number of active instances.
      print icount
    endin
    /* active.orc */

    /* active.sco */
    ; Start the first instance of Instrument #1 at 0:00 seconds.
    i 1 0.0 3.0

    ; Start the second instance of Instrument #1 at 0:015 seconds.
    i 1 1.5 1.5

    ; Play Instrument #2 at 0:01 seconds, when we have only
    ; one active instance of Instrument #1.
    i 2 1.0 0.1

    ; Play Instrument #2 at 0:02 seconds, when we have
    ; two active instances of Instrument #1.
    i 2 2.0 0.1
    e
    /* active.sco */

Its output should include lines like this:

    instr 2:  icount = 1.000
    instr 2:  icount = 2.000

Here is a more advanced example of the active opcode. It displays the results of the active opcode at k-rate instead of i-rate. It uses the files active_k.orc and active_k.sco.

Example 24. Example of the active opcode at k-rate.

    /* active_k.orc */
    ; Initialize the global variables.
    sr = 44100
    kr = 4410
    ksmps = 10
    nchnls = 1

    ; Instrument #1 - a noisy waveform.
    instr 1
      ; Generate a really noisy waveform.
      anoisy rand 44100
      ; Turn down its amplitude.
      aoutput gain anoisy, 2500
      ; Send it to the output.
      out aoutput
    endin

    ; Instrument #2 - counts active instruments at k-rate.
    instr 2
      ; Count the active instances of Instrument #1.
      kcount active 1
      ; Print the number of active instances.
      printk2 kcount
    endin
    /* active_k.orc */

    /* active_k.sco */
    ; Start the first instance of Instrument #1 at 0:00 seconds.
    i 1 0.0 3.0

    ; Start the second instance of Instrument #1 at 0:015 seconds.
    i 1 1.5 1.5

    ; Play Instrument #2 at 0:01 seconds, when we have only
    ; one active instance of Instrument #1.
    i 2 1.0 0.1

    ; Play Instrument #2 at 0:02 seconds, when we have
    ; two active instances of Instrument #1.
    i 2 2.0 0.1
    e
    /* active_k.sco */

Its output should include lines like:

     i2     1.00000
     i2     2.00000

## Credits

Author: John ffitch
University of Bath/Codemist Ltd.
Bath, UK
July, 1999

Examples written by Kevin Conder.

New in Csound version 3.57

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