shaker
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## shaker

shaker — Sounds like the shaking of a maraca or similar gourd instrument.

## Description

Audio output is a tone related to the shaking of a maraca or similar gourd instrument. The method is a physically inspired model developed from Perry Cook, but re-coded for Csound.

## Syntax

    ares shaker kamp, kfreq, kbeans, kdamp, ktimes [, idecay]

## Initialization

idecay -- If present indicates for how long at the end of the note the shaker is to be damped. The default value is zero.

## Performance

A note is played on a maraca-like instrument, with the arguments as below.

kamp -- Amplitude of note.

kfreq -- Frequency of note played.

kbeans -- The number of beans in the gourd. A value of 8 seems suitable,

kdamp -- The damping value of the shaker. Values of 0.98 to 1 seems suitable, with 0.99 a reasonable default.

ktimes -- Number of times shaken.

| Note
The argument knum was redundant, so it was removed in version 3.49.

## Examples

Here is an example of the shaker opcode. It uses the files shaker.orc and shaker.sco.

Example 345. Example of the shaker opcode.

    /* shaker.orc */
    ; Initialize the global variables.
    sr = 22050
    kr = 2205
    ksmps = 10
    nchnls = 1

    ; Instrument #1
    instr 1
       a1 shaker 10000, 440, 8, 0.999, 100, 0
       out a1
    endin
    /* shaker.orc */

    /* shaker.sco */
    i 1 0 1
    e
    /* shaker.sco */

## Credits

Author: John ffitch (after Perry Cook)
University of Bath, Codemist Ltd.
Bath, UK

New in Csound version 3.47

Fixed the example thanks to a message from Istvan Varga.

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