naev 0.12.6
debris.h
1/*
2 * See Licensing and Copyright notice in naev.h
3 */
4#pragma once
5
6void debris_cleanup( void );
7void debris_add( double mass, double rad, double px, double py, double vx,
8 double vy );
void debris_cleanup(void)
Cleans up after the debris.
Definition debris.c:28
void debris_add(double mass, double r, double px, double py, double vx, double vy)
Creates a cloud of debris.
Definition debris.c:80