Map shader.
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#include <space.h>
Map shader.
Definition at line 284 of file space.h.
◆ alpha
Transparency for map shader.
Definition at line 289 of file space.h.
◆ globalpos
| GLuint MapShader::globalpos |
Global position of system for map shader.
Definition at line 291 of file space.h.
◆ name
Name of the map shader.
Definition at line 285 of file space.h.
◆ program
| GLuint MapShader::program |
Program for map shader.
Definition at line 286 of file space.h.
◆ projection
| GLuint MapShader::projection |
Projection matrix for map shader.
Definition at line 288 of file space.h.
◆ time
Time for map shader.
Definition at line 290 of file space.h.
◆ vertex
The documentation for this struct was generated from the following file:
- /pbulk/work/games/naev/work/naev-0.12.6/src/space.h