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naev 0.12.6
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Represents a voice in the game. More...
Data Fields | |
| struct alVoice_ * | prev |
| struct alVoice_ * | next |
| int | id |
| voice_state_t | state |
| unsigned int | flags |
| ALfloat | pos [3] |
| ALfloat | vel [3] |
| ALuint | source |
| ALuint | buffer |
Represents a voice in the game.
A voice would be any object that is creating sound.
| voice_state_t alVoice::state |