// automatically generated by the FlatBuffers compiler, do not modify

package MyGame.Example

import com.google.flatbuffers.BaseVector
import com.google.flatbuffers.BooleanVector
import com.google.flatbuffers.ByteVector
import com.google.flatbuffers.Constants
import com.google.flatbuffers.DoubleVector
import com.google.flatbuffers.FlatBufferBuilder
import com.google.flatbuffers.FloatVector
import com.google.flatbuffers.LongVector
import com.google.flatbuffers.StringVector
import com.google.flatbuffers.Struct
import com.google.flatbuffers.Table
import com.google.flatbuffers.UnionVector
import java.nio.ByteBuffer
import java.nio.ByteOrder
import kotlin.math.sign

/**
 * an example documentation comment: "monster object"
 */
@Suppress("unused")
@kotlin.ExperimentalUnsignedTypes
class Monster : Table() {

    fun __init(_i: Int, _bb: ByteBuffer)  {
        __reset(_i, _bb)
    }
    fun __assign(_i: Int, _bb: ByteBuffer) : Monster {
        __init(_i, _bb)
        return this
    }
    val pos : MyGame.Example.Vec3? get() = pos(MyGame.Example.Vec3())
    fun pos(obj: MyGame.Example.Vec3) : MyGame.Example.Vec3? {
        val o = __offset(4)
        return if (o != 0) {
            obj.__assign(o + bb_pos, bb)
        } else {
            null
        }
    }
    val mana : Short
        get() {
            val o = __offset(6)
            return if(o != 0) bb.getShort(o + bb_pos) else 150
        }
    fun mutateMana(mana: Short) : Boolean {
        val o = __offset(6)
        return if (o != 0) {
            bb.putShort(o + bb_pos, mana)
            true
        } else {
            false
        }
    }
    val hp : Short
        get() {
            val o = __offset(8)
            return if(o != 0) bb.getShort(o + bb_pos) else 100
        }
    fun mutateHp(hp: Short) : Boolean {
        val o = __offset(8)
        return if (o != 0) {
            bb.putShort(o + bb_pos, hp)
            true
        } else {
            false
        }
    }
    val name : String
        get() {
            val o = __offset(10)
            return if (o != 0) {
                __string(o + bb_pos)
            } else {
                throw AssertionError("No value for (required) field name")
            }
        }
    val nameAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(10, 1)
    fun nameInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 10, 1)
    fun inventory(j: Int) : UByte {
        val o = __offset(14)
        return if (o != 0) {
            bb.get(__vector(o) + j * 1).toUByte()
        } else {
            0u
        }
    }
    val inventoryLength : Int
        get() {
            val o = __offset(14); return if (o != 0) __vector_len(o) else 0
        }
    val inventoryAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(14, 1)
    fun inventoryInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 14, 1)
    fun mutateInventory(j: Int, inventory: UByte) : Boolean {
        val o = __offset(14)
        return if (o != 0) {
            bb.put(__vector(o) + j * 1, inventory.toByte())
            true
        } else {
            false
        }
    }
    val color : UByte
        get() {
            val o = __offset(16)
            return if(o != 0) bb.get(o + bb_pos).toUByte() else 8u
        }
    fun mutateColor(color: UByte) : Boolean {
        val o = __offset(16)
        return if (o != 0) {
            bb.put(o + bb_pos, color.toByte())
            true
        } else {
            false
        }
    }
    val testType : UByte
        get() {
            val o = __offset(18)
            return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u
        }
    fun mutateTestType(testType: UByte) : Boolean {
        val o = __offset(18)
        return if (o != 0) {
            bb.put(o + bb_pos, testType.toByte())
            true
        } else {
            false
        }
    }
    fun test(obj: Table) : Table? {
        val o = __offset(20); return if (o != 0) __union(obj, o + bb_pos) else null
    }
    fun test4(j: Int) : MyGame.Example.Test? = test4(MyGame.Example.Test(), j)
    fun test4(obj: MyGame.Example.Test, j: Int) : MyGame.Example.Test? {
        val o = __offset(22)
        return if (o != 0) {
            obj.__assign(__vector(o) + j * 4, bb)
        } else {
            null
        }
    }
    val test4Length : Int
        get() {
            val o = __offset(22); return if (o != 0) __vector_len(o) else 0
        }
    fun testarrayofstring(j: Int) : String? {
        val o = __offset(24)
        return if (o != 0) {
            __string(__vector(o) + j * 4)
        } else {
            null
        }
    }
    val testarrayofstringLength : Int
        get() {
            val o = __offset(24); return if (o != 0) __vector_len(o) else 0
        }
    /**
     * an example documentation comment: this will end up in the generated code
     * multiline too
     */
    fun testarrayoftables(j: Int) : MyGame.Example.Monster? = testarrayoftables(MyGame.Example.Monster(), j)
    fun testarrayoftables(obj: MyGame.Example.Monster, j: Int) : MyGame.Example.Monster? {
        val o = __offset(26)
        return if (o != 0) {
            obj.__assign(__indirect(__vector(o) + j * 4), bb)
        } else {
            null
        }
    }
    val testarrayoftablesLength : Int
        get() {
            val o = __offset(26); return if (o != 0) __vector_len(o) else 0
        }
    fun testarrayoftablesByKey(key: String) : MyGame.Example.Monster? {
        val o = __offset(26)
        return if (o != 0) {
            MyGame.Example.Monster.__lookup_by_key(null, __vector(o), key, bb)
        } else {
            null
        }
    }
    fun testarrayoftablesByKey(obj: MyGame.Example.Monster, key: String) : MyGame.Example.Monster? {
        val o = __offset(26)
        return if (o != 0) {
            MyGame.Example.Monster.__lookup_by_key(obj, __vector(o), key, bb)
        } else {
            null
        }
    }
    val enemy : MyGame.Example.Monster? get() = enemy(MyGame.Example.Monster())
    fun enemy(obj: MyGame.Example.Monster) : MyGame.Example.Monster? {
        val o = __offset(28)
        return if (o != 0) {
            obj.__assign(__indirect(o + bb_pos), bb)
        } else {
            null
        }
    }
    fun testnestedflatbuffer(j: Int) : UByte {
        val o = __offset(30)
        return if (o != 0) {
            bb.get(__vector(o) + j * 1).toUByte()
        } else {
            0u
        }
    }
    val testnestedflatbufferLength : Int
        get() {
            val o = __offset(30); return if (o != 0) __vector_len(o) else 0
        }
    val testnestedflatbufferAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(30, 1)
    fun testnestedflatbufferInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 30, 1)
    val testnestedflatbufferAsMonster : MyGame.Example.Monster? get() = testnestedflatbufferAsMonster(MyGame.Example.Monster())
    fun testnestedflatbufferAsMonster(obj: MyGame.Example.Monster) : MyGame.Example.Monster? {
        val o = __offset(30)
        return if (o != 0) {
            obj.__assign(__indirect(__vector(o)), bb)
        } else {
            null
        }
    }
    fun mutateTestnestedflatbuffer(j: Int, testnestedflatbuffer: UByte) : Boolean {
        val o = __offset(30)
        return if (o != 0) {
            bb.put(__vector(o) + j * 1, testnestedflatbuffer.toByte())
            true
        } else {
            false
        }
    }
    val testempty : MyGame.Example.Stat? get() = testempty(MyGame.Example.Stat())
    fun testempty(obj: MyGame.Example.Stat) : MyGame.Example.Stat? {
        val o = __offset(32)
        return if (o != 0) {
            obj.__assign(__indirect(o + bb_pos), bb)
        } else {
            null
        }
    }
    val testbool : Boolean
        get() {
            val o = __offset(34)
            return if(o != 0) 0.toByte() != bb.get(o + bb_pos) else false
        }
    fun mutateTestbool(testbool: Boolean) : Boolean {
        val o = __offset(34)
        return if (o != 0) {
            bb.put(o + bb_pos, (if(testbool) 1 else 0).toByte())
            true
        } else {
            false
        }
    }
    val testhashs32Fnv1 : Int
        get() {
            val o = __offset(36)
            return if(o != 0) bb.getInt(o + bb_pos) else 0
        }
    fun mutateTesthashs32Fnv1(testhashs32Fnv1: Int) : Boolean {
        val o = __offset(36)
        return if (o != 0) {
            bb.putInt(o + bb_pos, testhashs32Fnv1)
            true
        } else {
            false
        }
    }
    val testhashu32Fnv1 : UInt
        get() {
            val o = __offset(38)
            return if(o != 0) bb.getInt(o + bb_pos).toUInt() else 0u
        }
    fun mutateTesthashu32Fnv1(testhashu32Fnv1: UInt) : Boolean {
        val o = __offset(38)
        return if (o != 0) {
            bb.putInt(o + bb_pos, testhashu32Fnv1.toInt())
            true
        } else {
            false
        }
    }
    val testhashs64Fnv1 : Long
        get() {
            val o = __offset(40)
            return if(o != 0) bb.getLong(o + bb_pos) else 0L
        }
    fun mutateTesthashs64Fnv1(testhashs64Fnv1: Long) : Boolean {
        val o = __offset(40)
        return if (o != 0) {
            bb.putLong(o + bb_pos, testhashs64Fnv1)
            true
        } else {
            false
        }
    }
    val testhashu64Fnv1 : ULong
        get() {
            val o = __offset(42)
            return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
        }
    fun mutateTesthashu64Fnv1(testhashu64Fnv1: ULong) : Boolean {
        val o = __offset(42)
        return if (o != 0) {
            bb.putLong(o + bb_pos, testhashu64Fnv1.toLong())
            true
        } else {
            false
        }
    }
    val testhashs32Fnv1a : Int
        get() {
            val o = __offset(44)
            return if(o != 0) bb.getInt(o + bb_pos) else 0
        }
    fun mutateTesthashs32Fnv1a(testhashs32Fnv1a: Int) : Boolean {
        val o = __offset(44)
        return if (o != 0) {
            bb.putInt(o + bb_pos, testhashs32Fnv1a)
            true
        } else {
            false
        }
    }
    val testhashu32Fnv1a : UInt
        get() {
            val o = __offset(46)
            return if(o != 0) bb.getInt(o + bb_pos).toUInt() else 0u
        }
    fun mutateTesthashu32Fnv1a(testhashu32Fnv1a: UInt) : Boolean {
        val o = __offset(46)
        return if (o != 0) {
            bb.putInt(o + bb_pos, testhashu32Fnv1a.toInt())
            true
        } else {
            false
        }
    }
    val testhashs64Fnv1a : Long
        get() {
            val o = __offset(48)
            return if(o != 0) bb.getLong(o + bb_pos) else 0L
        }
    fun mutateTesthashs64Fnv1a(testhashs64Fnv1a: Long) : Boolean {
        val o = __offset(48)
        return if (o != 0) {
            bb.putLong(o + bb_pos, testhashs64Fnv1a)
            true
        } else {
            false
        }
    }
    val testhashu64Fnv1a : ULong
        get() {
            val o = __offset(50)
            return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
        }
    fun mutateTesthashu64Fnv1a(testhashu64Fnv1a: ULong) : Boolean {
        val o = __offset(50)
        return if (o != 0) {
            bb.putLong(o + bb_pos, testhashu64Fnv1a.toLong())
            true
        } else {
            false
        }
    }
    fun testarrayofbools(j: Int) : Boolean {
        val o = __offset(52)
        return if (o != 0) {
            0.toByte() != bb.get(__vector(o) + j * 1)
        } else {
            false
        }
    }
    val testarrayofboolsLength : Int
        get() {
            val o = __offset(52); return if (o != 0) __vector_len(o) else 0
        }
    val testarrayofboolsAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(52, 1)
    fun testarrayofboolsInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 52, 1)
    fun mutateTestarrayofbools(j: Int, testarrayofbools: Boolean) : Boolean {
        val o = __offset(52)
        return if (o != 0) {
            bb.put(__vector(o) + j * 1, (if(testarrayofbools) 1 else 0).toByte())
            true
        } else {
            false
        }
    }
    val testf : Float
        get() {
            val o = __offset(54)
            return if(o != 0) bb.getFloat(o + bb_pos) else 3.14159f
        }
    fun mutateTestf(testf: Float) : Boolean {
        val o = __offset(54)
        return if (o != 0) {
            bb.putFloat(o + bb_pos, testf)
            true
        } else {
            false
        }
    }
    val testf2 : Float
        get() {
            val o = __offset(56)
            return if(o != 0) bb.getFloat(o + bb_pos) else 3.0f
        }
    fun mutateTestf2(testf2: Float) : Boolean {
        val o = __offset(56)
        return if (o != 0) {
            bb.putFloat(o + bb_pos, testf2)
            true
        } else {
            false
        }
    }
    val testf3 : Float
        get() {
            val o = __offset(58)
            return if(o != 0) bb.getFloat(o + bb_pos) else 0.0f
        }
    fun mutateTestf3(testf3: Float) : Boolean {
        val o = __offset(58)
        return if (o != 0) {
            bb.putFloat(o + bb_pos, testf3)
            true
        } else {
            false
        }
    }
    fun testarrayofstring2(j: Int) : String? {
        val o = __offset(60)
        return if (o != 0) {
            __string(__vector(o) + j * 4)
        } else {
            null
        }
    }
    val testarrayofstring2Length : Int
        get() {
            val o = __offset(60); return if (o != 0) __vector_len(o) else 0
        }
    fun testarrayofsortedstruct(j: Int) : MyGame.Example.Ability? = testarrayofsortedstruct(MyGame.Example.Ability(), j)
    fun testarrayofsortedstruct(obj: MyGame.Example.Ability, j: Int) : MyGame.Example.Ability? {
        val o = __offset(62)
        return if (o != 0) {
            obj.__assign(__vector(o) + j * 8, bb)
        } else {
            null
        }
    }
    val testarrayofsortedstructLength : Int
        get() {
            val o = __offset(62); return if (o != 0) __vector_len(o) else 0
        }
    fun flex(j: Int) : UByte {
        val o = __offset(64)
        return if (o != 0) {
            bb.get(__vector(o) + j * 1).toUByte()
        } else {
            0u
        }
    }
    val flexLength : Int
        get() {
            val o = __offset(64); return if (o != 0) __vector_len(o) else 0
        }
    val flexAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(64, 1)
    fun flexInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 64, 1)
    fun mutateFlex(j: Int, flex: UByte) : Boolean {
        val o = __offset(64)
        return if (o != 0) {
            bb.put(__vector(o) + j * 1, flex.toByte())
            true
        } else {
            false
        }
    }
    fun test5(j: Int) : MyGame.Example.Test? = test5(MyGame.Example.Test(), j)
    fun test5(obj: MyGame.Example.Test, j: Int) : MyGame.Example.Test? {
        val o = __offset(66)
        return if (o != 0) {
            obj.__assign(__vector(o) + j * 4, bb)
        } else {
            null
        }
    }
    val test5Length : Int
        get() {
            val o = __offset(66); return if (o != 0) __vector_len(o) else 0
        }
    fun vectorOfLongs(j: Int) : Long {
        val o = __offset(68)
        return if (o != 0) {
            bb.getLong(__vector(o) + j * 8)
        } else {
            0
        }
    }
    val vectorOfLongsLength : Int
        get() {
            val o = __offset(68); return if (o != 0) __vector_len(o) else 0
        }
    val vectorOfLongsAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(68, 8)
    fun vectorOfLongsInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 68, 8)
    fun mutateVectorOfLongs(j: Int, vectorOfLongs: Long) : Boolean {
        val o = __offset(68)
        return if (o != 0) {
            bb.putLong(__vector(o) + j * 8, vectorOfLongs)
            true
        } else {
            false
        }
    }
    fun vectorOfDoubles(j: Int) : Double {
        val o = __offset(70)
        return if (o != 0) {
            bb.getDouble(__vector(o) + j * 8)
        } else {
            0.0
        }
    }
    val vectorOfDoublesLength : Int
        get() {
            val o = __offset(70); return if (o != 0) __vector_len(o) else 0
        }
    val vectorOfDoublesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(70, 8)
    fun vectorOfDoublesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 70, 8)
    fun mutateVectorOfDoubles(j: Int, vectorOfDoubles: Double) : Boolean {
        val o = __offset(70)
        return if (o != 0) {
            bb.putDouble(__vector(o) + j * 8, vectorOfDoubles)
            true
        } else {
            false
        }
    }
    val parentNamespaceTest : MyGame.InParentNamespace? get() = parentNamespaceTest(MyGame.InParentNamespace())
    fun parentNamespaceTest(obj: MyGame.InParentNamespace) : MyGame.InParentNamespace? {
        val o = __offset(72)
        return if (o != 0) {
            obj.__assign(__indirect(o + bb_pos), bb)
        } else {
            null
        }
    }
    fun vectorOfReferrables(j: Int) : MyGame.Example.Referrable? = vectorOfReferrables(MyGame.Example.Referrable(), j)
    fun vectorOfReferrables(obj: MyGame.Example.Referrable, j: Int) : MyGame.Example.Referrable? {
        val o = __offset(74)
        return if (o != 0) {
            obj.__assign(__indirect(__vector(o) + j * 4), bb)
        } else {
            null
        }
    }
    val vectorOfReferrablesLength : Int
        get() {
            val o = __offset(74); return if (o != 0) __vector_len(o) else 0
        }
    fun vectorOfReferrablesByKey(key: ULong) : MyGame.Example.Referrable? {
        val o = __offset(74)
        return if (o != 0) {
            MyGame.Example.Referrable.__lookup_by_key(null, __vector(o), key, bb)
        } else {
            null
        }
    }
    fun vectorOfReferrablesByKey(obj: MyGame.Example.Referrable, key: ULong) : MyGame.Example.Referrable? {
        val o = __offset(74)
        return if (o != 0) {
            MyGame.Example.Referrable.__lookup_by_key(obj, __vector(o), key, bb)
        } else {
            null
        }
    }
    val singleWeakReference : ULong
        get() {
            val o = __offset(76)
            return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
        }
    fun mutateSingleWeakReference(singleWeakReference: ULong) : Boolean {
        val o = __offset(76)
        return if (o != 0) {
            bb.putLong(o + bb_pos, singleWeakReference.toLong())
            true
        } else {
            false
        }
    }
    fun vectorOfWeakReferences(j: Int) : ULong {
        val o = __offset(78)
        return if (o != 0) {
            bb.getLong(__vector(o) + j * 8).toULong()
        } else {
            0uL
        }
    }
    val vectorOfWeakReferencesLength : Int
        get() {
            val o = __offset(78); return if (o != 0) __vector_len(o) else 0
        }
    val vectorOfWeakReferencesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(78, 8)
    fun vectorOfWeakReferencesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 78, 8)
    fun mutateVectorOfWeakReferences(j: Int, vectorOfWeakReferences: ULong) : Boolean {
        val o = __offset(78)
        return if (o != 0) {
            bb.putLong(__vector(o) + j * 8, vectorOfWeakReferences.toLong())
            true
        } else {
            false
        }
    }
    fun vectorOfStrongReferrables(j: Int) : MyGame.Example.Referrable? = vectorOfStrongReferrables(MyGame.Example.Referrable(), j)
    fun vectorOfStrongReferrables(obj: MyGame.Example.Referrable, j: Int) : MyGame.Example.Referrable? {
        val o = __offset(80)
        return if (o != 0) {
            obj.__assign(__indirect(__vector(o) + j * 4), bb)
        } else {
            null
        }
    }
    val vectorOfStrongReferrablesLength : Int
        get() {
            val o = __offset(80); return if (o != 0) __vector_len(o) else 0
        }
    fun vectorOfStrongReferrablesByKey(key: ULong) : MyGame.Example.Referrable? {
        val o = __offset(80)
        return if (o != 0) {
            MyGame.Example.Referrable.__lookup_by_key(null, __vector(o), key, bb)
        } else {
            null
        }
    }
    fun vectorOfStrongReferrablesByKey(obj: MyGame.Example.Referrable, key: ULong) : MyGame.Example.Referrable? {
        val o = __offset(80)
        return if (o != 0) {
            MyGame.Example.Referrable.__lookup_by_key(obj, __vector(o), key, bb)
        } else {
            null
        }
    }
    val coOwningReference : ULong
        get() {
            val o = __offset(82)
            return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
        }
    fun mutateCoOwningReference(coOwningReference: ULong) : Boolean {
        val o = __offset(82)
        return if (o != 0) {
            bb.putLong(o + bb_pos, coOwningReference.toLong())
            true
        } else {
            false
        }
    }
    fun vectorOfCoOwningReferences(j: Int) : ULong {
        val o = __offset(84)
        return if (o != 0) {
            bb.getLong(__vector(o) + j * 8).toULong()
        } else {
            0uL
        }
    }
    val vectorOfCoOwningReferencesLength : Int
        get() {
            val o = __offset(84); return if (o != 0) __vector_len(o) else 0
        }
    val vectorOfCoOwningReferencesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(84, 8)
    fun vectorOfCoOwningReferencesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 84, 8)
    fun mutateVectorOfCoOwningReferences(j: Int, vectorOfCoOwningReferences: ULong) : Boolean {
        val o = __offset(84)
        return if (o != 0) {
            bb.putLong(__vector(o) + j * 8, vectorOfCoOwningReferences.toLong())
            true
        } else {
            false
        }
    }
    val nonOwningReference : ULong
        get() {
            val o = __offset(86)
            return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
        }
    fun mutateNonOwningReference(nonOwningReference: ULong) : Boolean {
        val o = __offset(86)
        return if (o != 0) {
            bb.putLong(o + bb_pos, nonOwningReference.toLong())
            true
        } else {
            false
        }
    }
    fun vectorOfNonOwningReferences(j: Int) : ULong {
        val o = __offset(88)
        return if (o != 0) {
            bb.getLong(__vector(o) + j * 8).toULong()
        } else {
            0uL
        }
    }
    val vectorOfNonOwningReferencesLength : Int
        get() {
            val o = __offset(88); return if (o != 0) __vector_len(o) else 0
        }
    val vectorOfNonOwningReferencesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(88, 8)
    fun vectorOfNonOwningReferencesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 88, 8)
    fun mutateVectorOfNonOwningReferences(j: Int, vectorOfNonOwningReferences: ULong) : Boolean {
        val o = __offset(88)
        return if (o != 0) {
            bb.putLong(__vector(o) + j * 8, vectorOfNonOwningReferences.toLong())
            true
        } else {
            false
        }
    }
    val anyUniqueType : UByte
        get() {
            val o = __offset(90)
            return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u
        }
    fun mutateAnyUniqueType(anyUniqueType: UByte) : Boolean {
        val o = __offset(90)
        return if (o != 0) {
            bb.put(o + bb_pos, anyUniqueType.toByte())
            true
        } else {
            false
        }
    }
    fun anyUnique(obj: Table) : Table? {
        val o = __offset(92); return if (o != 0) __union(obj, o + bb_pos) else null
    }
    val anyAmbiguousType : UByte
        get() {
            val o = __offset(94)
            return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u
        }
    fun mutateAnyAmbiguousType(anyAmbiguousType: UByte) : Boolean {
        val o = __offset(94)
        return if (o != 0) {
            bb.put(o + bb_pos, anyAmbiguousType.toByte())
            true
        } else {
            false
        }
    }
    fun anyAmbiguous(obj: Table) : Table? {
        val o = __offset(96); return if (o != 0) __union(obj, o + bb_pos) else null
    }
    fun vectorOfEnums(j: Int) : UByte {
        val o = __offset(98)
        return if (o != 0) {
            bb.get(__vector(o) + j * 1).toUByte()
        } else {
            0u
        }
    }
    val vectorOfEnumsLength : Int
        get() {
            val o = __offset(98); return if (o != 0) __vector_len(o) else 0
        }
    val vectorOfEnumsAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(98, 1)
    fun vectorOfEnumsInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 98, 1)
    fun mutateVectorOfEnums(j: Int, vectorOfEnums: UByte) : Boolean {
        val o = __offset(98)
        return if (o != 0) {
            bb.put(__vector(o) + j * 1, vectorOfEnums.toByte())
            true
        } else {
            false
        }
    }
    val signedEnum : Byte
        get() {
            val o = __offset(100)
            return if(o != 0) bb.get(o + bb_pos) else -1
        }
    fun mutateSignedEnum(signedEnum: Byte) : Boolean {
        val o = __offset(100)
        return if (o != 0) {
            bb.put(o + bb_pos, signedEnum)
            true
        } else {
            false
        }
    }
    fun testrequirednestedflatbuffer(j: Int) : UByte {
        val o = __offset(102)
        return if (o != 0) {
            bb.get(__vector(o) + j * 1).toUByte()
        } else {
            0u
        }
    }
    val testrequirednestedflatbufferLength : Int
        get() {
            val o = __offset(102); return if (o != 0) __vector_len(o) else 0
        }
    val testrequirednestedflatbufferAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(102, 1)
    fun testrequirednestedflatbufferInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 102, 1)
    val testrequirednestedflatbufferAsMonster : MyGame.Example.Monster? get() = testrequirednestedflatbufferAsMonster(MyGame.Example.Monster())
    fun testrequirednestedflatbufferAsMonster(obj: MyGame.Example.Monster) : MyGame.Example.Monster? {
        val o = __offset(102)
        return if (o != 0) {
            obj.__assign(__indirect(__vector(o)), bb)
        } else {
            null
        }
    }
    fun mutateTestrequirednestedflatbuffer(j: Int, testrequirednestedflatbuffer: UByte) : Boolean {
        val o = __offset(102)
        return if (o != 0) {
            bb.put(__vector(o) + j * 1, testrequirednestedflatbuffer.toByte())
            true
        } else {
            false
        }
    }
    fun scalarKeySortedTables(j: Int) : MyGame.Example.Stat? = scalarKeySortedTables(MyGame.Example.Stat(), j)
    fun scalarKeySortedTables(obj: MyGame.Example.Stat, j: Int) : MyGame.Example.Stat? {
        val o = __offset(104)
        return if (o != 0) {
            obj.__assign(__indirect(__vector(o) + j * 4), bb)
        } else {
            null
        }
    }
    val scalarKeySortedTablesLength : Int
        get() {
            val o = __offset(104); return if (o != 0) __vector_len(o) else 0
        }
    fun scalarKeySortedTablesByKey(key: UShort) : MyGame.Example.Stat? {
        val o = __offset(104)
        return if (o != 0) {
            MyGame.Example.Stat.__lookup_by_key(null, __vector(o), key, bb)
        } else {
            null
        }
    }
    fun scalarKeySortedTablesByKey(obj: MyGame.Example.Stat, key: UShort) : MyGame.Example.Stat? {
        val o = __offset(104)
        return if (o != 0) {
            MyGame.Example.Stat.__lookup_by_key(obj, __vector(o), key, bb)
        } else {
            null
        }
    }
    val nativeInline : MyGame.Example.Test? get() = nativeInline(MyGame.Example.Test())
    fun nativeInline(obj: MyGame.Example.Test) : MyGame.Example.Test? {
        val o = __offset(106)
        return if (o != 0) {
            obj.__assign(o + bb_pos, bb)
        } else {
            null
        }
    }
    val longEnumNonEnumDefault : ULong
        get() {
            val o = __offset(108)
            return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
        }
    fun mutateLongEnumNonEnumDefault(longEnumNonEnumDefault: ULong) : Boolean {
        val o = __offset(108)
        return if (o != 0) {
            bb.putLong(o + bb_pos, longEnumNonEnumDefault.toLong())
            true
        } else {
            false
        }
    }
    val longEnumNormalDefault : ULong
        get() {
            val o = __offset(110)
            return if(o != 0) bb.getLong(o + bb_pos).toULong() else 2UL
        }
    fun mutateLongEnumNormalDefault(longEnumNormalDefault: ULong) : Boolean {
        val o = __offset(110)
        return if (o != 0) {
            bb.putLong(o + bb_pos, longEnumNormalDefault.toLong())
            true
        } else {
            false
        }
    }
    val nanDefault : Float
        get() {
            val o = __offset(112)
            return if(o != 0) bb.getFloat(o + bb_pos) else Float.NaN
        }
    fun mutateNanDefault(nanDefault: Float) : Boolean {
        val o = __offset(112)
        return if (o != 0) {
            bb.putFloat(o + bb_pos, nanDefault)
            true
        } else {
            false
        }
    }
    val infDefault : Float
        get() {
            val o = __offset(114)
            return if(o != 0) bb.getFloat(o + bb_pos) else Float.POSITIVE_INFINITY
        }
    fun mutateInfDefault(infDefault: Float) : Boolean {
        val o = __offset(114)
        return if (o != 0) {
            bb.putFloat(o + bb_pos, infDefault)
            true
        } else {
            false
        }
    }
    val positiveInfDefault : Float
        get() {
            val o = __offset(116)
            return if(o != 0) bb.getFloat(o + bb_pos) else Float.POSITIVE_INFINITY
        }
    fun mutatePositiveInfDefault(positiveInfDefault: Float) : Boolean {
        val o = __offset(116)
        return if (o != 0) {
            bb.putFloat(o + bb_pos, positiveInfDefault)
            true
        } else {
            false
        }
    }
    val infinityDefault : Float
        get() {
            val o = __offset(118)
            return if(o != 0) bb.getFloat(o + bb_pos) else Float.POSITIVE_INFINITY
        }
    fun mutateInfinityDefault(infinityDefault: Float) : Boolean {
        val o = __offset(118)
        return if (o != 0) {
            bb.putFloat(o + bb_pos, infinityDefault)
            true
        } else {
            false
        }
    }
    val positiveInfinityDefault : Float
        get() {
            val o = __offset(120)
            return if(o != 0) bb.getFloat(o + bb_pos) else Float.POSITIVE_INFINITY
        }
    fun mutatePositiveInfinityDefault(positiveInfinityDefault: Float) : Boolean {
        val o = __offset(120)
        return if (o != 0) {
            bb.putFloat(o + bb_pos, positiveInfinityDefault)
            true
        } else {
            false
        }
    }
    val negativeInfDefault : Float
        get() {
            val o = __offset(122)
            return if(o != 0) bb.getFloat(o + bb_pos) else Float.NEGATIVE_INFINITY
        }
    fun mutateNegativeInfDefault(negativeInfDefault: Float) : Boolean {
        val o = __offset(122)
        return if (o != 0) {
            bb.putFloat(o + bb_pos, negativeInfDefault)
            true
        } else {
            false
        }
    }
    val negativeInfinityDefault : Float
        get() {
            val o = __offset(124)
            return if(o != 0) bb.getFloat(o + bb_pos) else Float.NEGATIVE_INFINITY
        }
    fun mutateNegativeInfinityDefault(negativeInfinityDefault: Float) : Boolean {
        val o = __offset(124)
        return if (o != 0) {
            bb.putFloat(o + bb_pos, negativeInfinityDefault)
            true
        } else {
            false
        }
    }
    val doubleInfDefault : Double
        get() {
            val o = __offset(126)
            return if(o != 0) bb.getDouble(o + bb_pos) else Double.POSITIVE_INFINITY
        }
    fun mutateDoubleInfDefault(doubleInfDefault: Double) : Boolean {
        val o = __offset(126)
        return if (o != 0) {
            bb.putDouble(o + bb_pos, doubleInfDefault)
            true
        } else {
            false
        }
    }
    override fun keysCompare(o1: Int, o2: Int, _bb: ByteBuffer) : Int {
         return compareStrings(__offset(10, o1, _bb), __offset(10, o2, _bb), _bb)
    }
    companion object {
        fun validateVersion() = Constants.FLATBUFFERS_23_1_21()
        fun getRootAsMonster(_bb: ByteBuffer): Monster = getRootAsMonster(_bb, Monster())
        fun getRootAsMonster(_bb: ByteBuffer, obj: Monster): Monster {
            _bb.order(ByteOrder.LITTLE_ENDIAN)
            return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb))
        }
        fun MonsterBufferHasIdentifier(_bb: ByteBuffer) : Boolean = __has_identifier(_bb, "MONS")
        fun startMonster(builder: FlatBufferBuilder) = builder.startTable(62)
        fun addPos(builder: FlatBufferBuilder, pos: Int) = builder.addStruct(0, pos, 0)
        fun addMana(builder: FlatBufferBuilder, mana: Short) = builder.addShort(1, mana, 150)
        fun addHp(builder: FlatBufferBuilder, hp: Short) = builder.addShort(2, hp, 100)
        fun addName(builder: FlatBufferBuilder, name: Int)  {
            builder.addOffset(name)
            builder.slot(3)
        }
        fun addInventory(builder: FlatBufferBuilder, inventory: Int) = builder.addOffset(5, inventory, 0)
        fun createInventoryVector(builder: FlatBufferBuilder, data: UByteArray) : Int {
            builder.startVector(1, data.size, 1)
            for (i in data.size - 1 downTo 0) {
                builder.addByte(data[i].toByte())
            }
            return builder.endVector()
        }
        fun startInventoryVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
        fun addColor(builder: FlatBufferBuilder, color: UByte) = builder.addByte(6, color.toByte(), 8)
        fun addTestType(builder: FlatBufferBuilder, testType: UByte) = builder.addByte(7, testType.toByte(), 0)
        fun addTest(builder: FlatBufferBuilder, test: Int) = builder.addOffset(8, test, 0)
        fun addTest4(builder: FlatBufferBuilder, test4: Int) = builder.addOffset(9, test4, 0)
        fun startTest4Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 2)
        fun addTestarrayofstring(builder: FlatBufferBuilder, testarrayofstring: Int) = builder.addOffset(10, testarrayofstring, 0)
        fun createTestarrayofstringVector(builder: FlatBufferBuilder, data: IntArray) : Int {
            builder.startVector(4, data.size, 4)
            for (i in data.size - 1 downTo 0) {
                builder.addOffset(data[i])
            }
            return builder.endVector()
        }
        fun startTestarrayofstringVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
        fun addTestarrayoftables(builder: FlatBufferBuilder, testarrayoftables: Int) = builder.addOffset(11, testarrayoftables, 0)
        fun createTestarrayoftablesVector(builder: FlatBufferBuilder, data: IntArray) : Int {
            builder.startVector(4, data.size, 4)
            for (i in data.size - 1 downTo 0) {
                builder.addOffset(data[i])
            }
            return builder.endVector()
        }
        fun startTestarrayoftablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
        fun addEnemy(builder: FlatBufferBuilder, enemy: Int) = builder.addOffset(12, enemy, 0)
        fun addTestnestedflatbuffer(builder: FlatBufferBuilder, testnestedflatbuffer: Int) = builder.addOffset(13, testnestedflatbuffer, 0)
        fun createTestnestedflatbufferVector(builder: FlatBufferBuilder, data: UByteArray) : Int {
            builder.startVector(1, data.size, 1)
            for (i in data.size - 1 downTo 0) {
                builder.addByte(data[i].toByte())
            }
            return builder.endVector()
        }
        fun startTestnestedflatbufferVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
        fun addTestempty(builder: FlatBufferBuilder, testempty: Int) = builder.addOffset(14, testempty, 0)
        fun addTestbool(builder: FlatBufferBuilder, testbool: Boolean) = builder.addBoolean(15, testbool, false)
        fun addTesthashs32Fnv1(builder: FlatBufferBuilder, testhashs32Fnv1: Int) = builder.addInt(16, testhashs32Fnv1, 0)
        fun addTesthashu32Fnv1(builder: FlatBufferBuilder, testhashu32Fnv1: UInt) = builder.addInt(17, testhashu32Fnv1.toInt(), 0)
        fun addTesthashs64Fnv1(builder: FlatBufferBuilder, testhashs64Fnv1: Long) = builder.addLong(18, testhashs64Fnv1, 0L)
        fun addTesthashu64Fnv1(builder: FlatBufferBuilder, testhashu64Fnv1: ULong) = builder.addLong(19, testhashu64Fnv1.toLong(), 0)
        fun addTesthashs32Fnv1a(builder: FlatBufferBuilder, testhashs32Fnv1a: Int) = builder.addInt(20, testhashs32Fnv1a, 0)
        fun addTesthashu32Fnv1a(builder: FlatBufferBuilder, testhashu32Fnv1a: UInt) = builder.addInt(21, testhashu32Fnv1a.toInt(), 0)
        fun addTesthashs64Fnv1a(builder: FlatBufferBuilder, testhashs64Fnv1a: Long) = builder.addLong(22, testhashs64Fnv1a, 0L)
        fun addTesthashu64Fnv1a(builder: FlatBufferBuilder, testhashu64Fnv1a: ULong) = builder.addLong(23, testhashu64Fnv1a.toLong(), 0)
        fun addTestarrayofbools(builder: FlatBufferBuilder, testarrayofbools: Int) = builder.addOffset(24, testarrayofbools, 0)
        fun createTestarrayofboolsVector(builder: FlatBufferBuilder, data: BooleanArray) : Int {
            builder.startVector(1, data.size, 1)
            for (i in data.size - 1 downTo 0) {
                builder.addBoolean(data[i])
            }
            return builder.endVector()
        }
        fun startTestarrayofboolsVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
        fun addTestf(builder: FlatBufferBuilder, testf: Float) = builder.addFloat(25, testf, 3.14159)
        fun addTestf2(builder: FlatBufferBuilder, testf2: Float) = builder.addFloat(26, testf2, 3.0)
        fun addTestf3(builder: FlatBufferBuilder, testf3: Float) = builder.addFloat(27, testf3, 0.0)
        fun addTestarrayofstring2(builder: FlatBufferBuilder, testarrayofstring2: Int) = builder.addOffset(28, testarrayofstring2, 0)
        fun createTestarrayofstring2Vector(builder: FlatBufferBuilder, data: IntArray) : Int {
            builder.startVector(4, data.size, 4)
            for (i in data.size - 1 downTo 0) {
                builder.addOffset(data[i])
            }
            return builder.endVector()
        }
        fun startTestarrayofstring2Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
        fun addTestarrayofsortedstruct(builder: FlatBufferBuilder, testarrayofsortedstruct: Int) = builder.addOffset(29, testarrayofsortedstruct, 0)
        fun startTestarrayofsortedstructVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 4)
        fun addFlex(builder: FlatBufferBuilder, flex: Int) = builder.addOffset(30, flex, 0)
        fun createFlexVector(builder: FlatBufferBuilder, data: UByteArray) : Int {
            builder.startVector(1, data.size, 1)
            for (i in data.size - 1 downTo 0) {
                builder.addByte(data[i].toByte())
            }
            return builder.endVector()
        }
        fun startFlexVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
        fun addTest5(builder: FlatBufferBuilder, test5: Int) = builder.addOffset(31, test5, 0)
        fun startTest5Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 2)
        fun addVectorOfLongs(builder: FlatBufferBuilder, vectorOfLongs: Int) = builder.addOffset(32, vectorOfLongs, 0)
        fun createVectorOfLongsVector(builder: FlatBufferBuilder, data: LongArray) : Int {
            builder.startVector(8, data.size, 8)
            for (i in data.size - 1 downTo 0) {
                builder.addLong(data[i])
            }
            return builder.endVector()
        }
        fun startVectorOfLongsVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8)
        fun addVectorOfDoubles(builder: FlatBufferBuilder, vectorOfDoubles: Int) = builder.addOffset(33, vectorOfDoubles, 0)
        fun createVectorOfDoublesVector(builder: FlatBufferBuilder, data: DoubleArray) : Int {
            builder.startVector(8, data.size, 8)
            for (i in data.size - 1 downTo 0) {
                builder.addDouble(data[i])
            }
            return builder.endVector()
        }
        fun startVectorOfDoublesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8)
        fun addParentNamespaceTest(builder: FlatBufferBuilder, parentNamespaceTest: Int) = builder.addOffset(34, parentNamespaceTest, 0)
        fun addVectorOfReferrables(builder: FlatBufferBuilder, vectorOfReferrables: Int) = builder.addOffset(35, vectorOfReferrables, 0)
        fun createVectorOfReferrablesVector(builder: FlatBufferBuilder, data: IntArray) : Int {
            builder.startVector(4, data.size, 4)
            for (i in data.size - 1 downTo 0) {
                builder.addOffset(data[i])
            }
            return builder.endVector()
        }
        fun startVectorOfReferrablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
        fun addSingleWeakReference(builder: FlatBufferBuilder, singleWeakReference: ULong) = builder.addLong(36, singleWeakReference.toLong(), 0)
        fun addVectorOfWeakReferences(builder: FlatBufferBuilder, vectorOfWeakReferences: Int) = builder.addOffset(37, vectorOfWeakReferences, 0)
        fun createVectorOfWeakReferencesVector(builder: FlatBufferBuilder, data: ULongArray) : Int {
            builder.startVector(8, data.size, 8)
            for (i in data.size - 1 downTo 0) {
                builder.addLong(data[i].toLong())
            }
            return builder.endVector()
        }
        fun startVectorOfWeakReferencesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8)
        fun addVectorOfStrongReferrables(builder: FlatBufferBuilder, vectorOfStrongReferrables: Int) = builder.addOffset(38, vectorOfStrongReferrables, 0)
        fun createVectorOfStrongReferrablesVector(builder: FlatBufferBuilder, data: IntArray) : Int {
            builder.startVector(4, data.size, 4)
            for (i in data.size - 1 downTo 0) {
                builder.addOffset(data[i])
            }
            return builder.endVector()
        }
        fun startVectorOfStrongReferrablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
        fun addCoOwningReference(builder: FlatBufferBuilder, coOwningReference: ULong) = builder.addLong(39, coOwningReference.toLong(), 0)
        fun addVectorOfCoOwningReferences(builder: FlatBufferBuilder, vectorOfCoOwningReferences: Int) = builder.addOffset(40, vectorOfCoOwningReferences, 0)
        fun createVectorOfCoOwningReferencesVector(builder: FlatBufferBuilder, data: ULongArray) : Int {
            builder.startVector(8, data.size, 8)
            for (i in data.size - 1 downTo 0) {
                builder.addLong(data[i].toLong())
            }
            return builder.endVector()
        }
        fun startVectorOfCoOwningReferencesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8)
        fun addNonOwningReference(builder: FlatBufferBuilder, nonOwningReference: ULong) = builder.addLong(41, nonOwningReference.toLong(), 0)
        fun addVectorOfNonOwningReferences(builder: FlatBufferBuilder, vectorOfNonOwningReferences: Int) = builder.addOffset(42, vectorOfNonOwningReferences, 0)
        fun createVectorOfNonOwningReferencesVector(builder: FlatBufferBuilder, data: ULongArray) : Int {
            builder.startVector(8, data.size, 8)
            for (i in data.size - 1 downTo 0) {
                builder.addLong(data[i].toLong())
            }
            return builder.endVector()
        }
        fun startVectorOfNonOwningReferencesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8)
        fun addAnyUniqueType(builder: FlatBufferBuilder, anyUniqueType: UByte) = builder.addByte(43, anyUniqueType.toByte(), 0)
        fun addAnyUnique(builder: FlatBufferBuilder, anyUnique: Int) = builder.addOffset(44, anyUnique, 0)
        fun addAnyAmbiguousType(builder: FlatBufferBuilder, anyAmbiguousType: UByte) = builder.addByte(45, anyAmbiguousType.toByte(), 0)
        fun addAnyAmbiguous(builder: FlatBufferBuilder, anyAmbiguous: Int) = builder.addOffset(46, anyAmbiguous, 0)
        fun addVectorOfEnums(builder: FlatBufferBuilder, vectorOfEnums: Int) = builder.addOffset(47, vectorOfEnums, 0)
        fun createVectorOfEnumsVector(builder: FlatBufferBuilder, data: UByteArray) : Int {
            builder.startVector(1, data.size, 1)
            for (i in data.size - 1 downTo 0) {
                builder.addByte(data[i].toByte())
            }
            return builder.endVector()
        }
        fun startVectorOfEnumsVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
        fun addSignedEnum(builder: FlatBufferBuilder, signedEnum: Byte) = builder.addByte(48, signedEnum, -1)
        fun addTestrequirednestedflatbuffer(builder: FlatBufferBuilder, testrequirednestedflatbuffer: Int) = builder.addOffset(49, testrequirednestedflatbuffer, 0)
        fun createTestrequirednestedflatbufferVector(builder: FlatBufferBuilder, data: UByteArray) : Int {
            builder.startVector(1, data.size, 1)
            for (i in data.size - 1 downTo 0) {
                builder.addByte(data[i].toByte())
            }
            return builder.endVector()
        }
        fun startTestrequirednestedflatbufferVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
        fun addScalarKeySortedTables(builder: FlatBufferBuilder, scalarKeySortedTables: Int) = builder.addOffset(50, scalarKeySortedTables, 0)
        fun createScalarKeySortedTablesVector(builder: FlatBufferBuilder, data: IntArray) : Int {
            builder.startVector(4, data.size, 4)
            for (i in data.size - 1 downTo 0) {
                builder.addOffset(data[i])
            }
            return builder.endVector()
        }
        fun startScalarKeySortedTablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
        fun addNativeInline(builder: FlatBufferBuilder, nativeInline: Int) = builder.addStruct(51, nativeInline, 0)
        fun addLongEnumNonEnumDefault(builder: FlatBufferBuilder, longEnumNonEnumDefault: ULong) = builder.addLong(52, longEnumNonEnumDefault.toLong(), 0)
        fun addLongEnumNormalDefault(builder: FlatBufferBuilder, longEnumNormalDefault: ULong) = builder.addLong(53, longEnumNormalDefault.toLong(), 2)
        fun addNanDefault(builder: FlatBufferBuilder, nanDefault: Float) = builder.addFloat(54, nanDefault, Double.NaN)
        fun addInfDefault(builder: FlatBufferBuilder, infDefault: Float) = builder.addFloat(55, infDefault, Double.POSITIVE_INFINITY)
        fun addPositiveInfDefault(builder: FlatBufferBuilder, positiveInfDefault: Float) = builder.addFloat(56, positiveInfDefault, Double.POSITIVE_INFINITY)
        fun addInfinityDefault(builder: FlatBufferBuilder, infinityDefault: Float) = builder.addFloat(57, infinityDefault, Double.POSITIVE_INFINITY)
        fun addPositiveInfinityDefault(builder: FlatBufferBuilder, positiveInfinityDefault: Float) = builder.addFloat(58, positiveInfinityDefault, Double.POSITIVE_INFINITY)
        fun addNegativeInfDefault(builder: FlatBufferBuilder, negativeInfDefault: Float) = builder.addFloat(59, negativeInfDefault, Double.NEGATIVE_INFINITY)
        fun addNegativeInfinityDefault(builder: FlatBufferBuilder, negativeInfinityDefault: Float) = builder.addFloat(60, negativeInfinityDefault, Double.NEGATIVE_INFINITY)
        fun addDoubleInfDefault(builder: FlatBufferBuilder, doubleInfDefault: Double) = builder.addDouble(61, doubleInfDefault, Double.POSITIVE_INFINITY)
        fun endMonster(builder: FlatBufferBuilder) : Int {
            val o = builder.endTable()
                builder.required(o, 10)
            return o
        }
        fun finishMonsterBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finish(offset, "MONS")
        fun finishSizePrefixedMonsterBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finishSizePrefixed(offset, "MONS")
        fun __lookup_by_key(obj: Monster?, vectorLocation: Int, key: String, bb: ByteBuffer) : Monster? {
            val byteKey = key.toByteArray(java.nio.charset.StandardCharsets.UTF_8)
            var span = bb.getInt(vectorLocation - 4)
            var start = 0
            while (span != 0) {
                var middle = span / 2
                val tableOffset = __indirect(vectorLocation + 4 * (start + middle), bb)
                val comp = compareStrings(__offset(10, bb.capacity() - tableOffset, bb), byteKey, bb)
                when {
                    comp > 0 -> span = middle
                    comp < 0 -> {
                        middle++
                        start += middle
                        span -= middle
                    }
                    else -> {
                        return (obj ?: Monster()).__assign(tableOffset, bb)
                    }
                }
            }
            return null
        }
    }
}
