ITECONFIG(8)        OpenBSD System Manager's Manual (Amiga)       ITECONFIG(8)

NAME
     iteconfig - modify console attributes at run time

SYNOPSIS
     iteconfig [-i] [-f file] [-v volume] [-p pitch] [-t msec] [-w width] [-h
               height] [-d depth] [-x offset] [-y offset] [-b seconds] [color
               ...]

DESCRIPTION
     iteconfig is used to modify or examine the attributes of the Amiga's con-
     sole bell and bitmapped console display.  The console bell's volume,
     pitch, and count may be specified, as well as the bitmapped display's
     width, height, horizontal and vertical offset, pixel depth, and color
     map.

     The following flags are interpreted by iteconfig:

     -i      After processing all other arguments, print information about the
             console's state.

     -f file
             Open and use the terminal named by file rather than the default
             console /dev/ttye0.

     -v volume
             Set the volume of the console bell to volume, which must be be-
             tween 0 and 63, inclusive.

     -p pitch
             Set the pitch of the console bell to pitch, which must be between
             10 and 1399.

     -t msec
             Set the duration of the beep to msec milliseconds which must be
             between 1 and 5000 (5 seconds).

     -w width
             Set the width of the console display to width pixel columns.
             width must be a positive integer.

     -h height
             Set the height of the console display to height pixel rows.
             height must be a positive integer.

     -d depth
             Set the number of bitplanes the console view should use to depth.
             For example, if depth is 3 then 8 colors will be used.

     -x offset
             Set the horizontal offset of the console view on the monitor to
             offset pixel columns.  The horizontal offset may be a positive or
             a negative integer, positive being an offset to the right, nega-
             tive to the left.

     -y offset
             Set the vertical offset of the console view on the monitor to
             offset pixel rows.  The vertical offset may be a positive or a
             negative integer, positive being an offset down, negative up.

     -b seconds
             Set the console screen blanker to kick in after seconds. Disable
             the blanker if seconds is 0.

     Any additional arguments will be interpreted as colors and will be used
     to supply the color values for the console view's color map, starting
     with the first entry in the map.  (See the COLOR SPECIFICATION section of
     this manual page for information on how to specify colors.)  If more col-
     ors are supplied than are usable by the console view, a warning is print-
     ed and the extra colors are ignored.

COLOR SPECIFICATION
     Colors are hexadecimal numbers which have one of the following formats:

     0xRRGGBB  RR, GG, and BB are taken to be 8-bit values specifying the in-
               tensities of the red, green and blue components, respectively,
               of the color to be used.  For example, 0xff0000 is bright red,
               0xffffff is white, and 0x008080 is dark cyan.

     0xGG      GG is taken to be an 8-bit value specifying the intensity of
               grey to be used.  A value of 0x00 is black, a value of 0xff is
               white, and a value of 0x80 is a grey approximately halfway in-
               between.

     0xM       M is taken to be the 1-bit monochrome value to be used.  A val-
               ue of 0x1 is black, and a value of 0x0 is white.

OpenBSD 3.0                    February 3, 1994                              2
