[unit]
	id=Warrior King
	name= _ "Warrior King"
	race=human
	gender=male
	image="warrior-king.png"
	{DEFENSE_ANIM "warrior-king-defend.png" "warrior-king.png" {SOUND_LIST:HUMAN_OLD_HIT} }
	image_leading="warrior-king-leading.png"
#ifdef CAMPAIGN_THE_RISE_OF_WESNOTH
	profile=portraits/eldaric.png
#endif
	hitpoints=64
	movement_type=armoredfoot
	movement=6
	experience=100
	level=3
	alignment=lawful
	advanceto=null
	{AMLA_TOUGH 3}
	cost=40
	[abilities]
		{ABILITY_LEADERSHIP_LEVEL_3}
	[/abilities]
	usage=fighter
	unit_description= _ "As the leaders of the human Kingdoms, Kings are responsible for ruling and protecting their subjects. Kings can coordinate the attacks of level 1 and 2 units, thereby increasing their fighting efficiency."
	die_sound={SOUND_LIST:HUMAN_OLD_DIE}
	[attack]
		name=mace
		type=impact
		range=melee
		damage=13
		number=3
		[animation]
			hits=no
			[frame]
				begin=-200
				end=-150
				image="warrior-king.png"
			[/frame]
			[frame]
				begin=-150
				end=-75
				image="warrior-king-attack1.png"
			[/frame]
			[frame]
				begin=-75
				end=100
				image="warrior-king-attack2.png"
				sound={SOUND_LIST:MISS}
			[/frame]
			[frame]
				begin=100
				end=175
				image="warrior-king.png"
			[/frame]
		[/animation]
		[animation]
			hits=yes
			[frame]
				begin=-200
				end=-150
				image="warrior-king.png"
			[/frame]
			[frame]
				begin=-150
				end=-75
				image="warrior-king-attack1.png"
			[/frame]
			[frame]
				begin=-75
				end=100
				image="warrior-king-attack2.png"
				sound=mace.wav
			[/frame]
			[frame]
				begin=100
				end=175
				image="warrior-king.png"
			[/frame]
		[/animation]
	[/attack]
[/unit]
