
#define TRANS_0 LETTER
	[tile]
	    pos=2
	    type={LETTER}
	    no_flag=canyon-nt-@R3
	[/tile]
#enddef
#define TRANS_1 LETTER
	[tile]
	    pos=3
	    type={LETTER}
	    no_flag=canyon-nt-@R4
	[/tile]
#enddef
#define TRANS_2 LETTER
	[tile]
	    pos=4
	    type={LETTER}
	    no_flag=canyon-nt-@R5
	[/tile]
#enddef
#define TRANS_3 LETTER
	[tile]
	    pos=5
	    type={LETTER}
	    no_flag=canyon-nt-@R0
	[/tile]
#enddef
#define TRANS_4 LETTER
	[tile]
	    pos=6
	    type={LETTER}
	    no_flag=canyon-nt-@R1
	[/tile]
#enddef
#define TRANS_5 LETTER
	[tile]
	    pos=7
	    type={LETTER}
	    no_flag=canyon-nt-@R2
	[/tile]
#enddef

#define CANYON LETTER IMAGE

# Angles should not loop
[terrain_graphics]
	map="
1
  3
2   1
  .
1   ."
	[tile]
		pos=1
		type={LETTER}
	[/tile]
	[tile]
		pos=2
		type={LETTER}
		set_flag=canyon-nt-@R1
	[/tile]
	[tile]
		pos=3
		type={LETTER}
		set_flag=canyon-nt-@R4
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
7   3
  1
6   4
  5"
	{TRANS_0 {LETTER}}
	{TRANS_1 {LETTER}}
	{TRANS_2 {LETTER}}
	{TRANS_3 {LETTER}}
	{TRANS_4 {LETTER}}
	{TRANS_5 {LETTER}}
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-all
	    [/image]
	    no_flag="overlay"
	    set_flag="overlay"
	[/tile]
#	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
.   3
  1
6   4
  5"
	{TRANS_0 {LETTER}}
	{TRANS_1 {LETTER}}
	{TRANS_2 {LETTER}}
	{TRANS_3 {LETTER}}
	{TRANS_4 {LETTER}}
	[tile]
	    pos=2
	    type={LETTER}
	[/tile]
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-@R0-@R1-@R2-@R3-@R4
	    [/image]
	    no_flag=overlay
	    set_flag=overlay,canyon-nt-@R5
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
.   3
  1
.   4
  5"
	{TRANS_0 {LETTER}}
	{TRANS_1 {LETTER}}
	{TRANS_2 {LETTER}}
	{TRANS_3 {LETTER}}
	[tile]
	    pos=2
	    type={LETTER}
	[/tile]
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-@R0-@R1-@R2-@R3
	    [/image]
	    no_flag=overlay
	    set_flag=overlay,canyon-nt-@R4,canyon-nt-@R5
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
.   3
  1
6   4
  ."
	{TRANS_0 {LETTER}}
	{TRANS_1 {LETTER}}
	{TRANS_2 {LETTER}}
	{TRANS_4 {LETTER}}
	[tile]
	    pos=2
	    type={LETTER}
	[/tile]
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-@R0-@R1-@R2-@R4
	    [/image]
	    no_flag=overlay
	    set_flag=overlay,canyon-nt-@R3,canyon-nt-@R5
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
.   3
  1
.   4
  ."
	{TRANS_0 {LETTER}}
	{TRANS_1 {LETTER}}
	{TRANS_2 {LETTER}}
	[tile]
	    pos=2
	    type={LETTER}
	[/tile]
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-@R0-@R1-@R2
	    [/image]
	    no_flag=overlay
	    set_flag=overlay,canyon-nt-@R3,canyon-nt-@R4,canyon-nt-@R5
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
.   3
  1
6   .
  ."
	{TRANS_0 {LETTER}}
	{TRANS_1 {LETTER}}
	{TRANS_4 {LETTER}}
	[tile]
	    pos=2
	    type={LETTER}
	[/tile]
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-@R0-@R1-@R4
	    [/image]
	    no_flag="overlay"
	    set_flag=overlay,canyon-nt-@R2,canyon-nt-@R3,canyon-nt-@R5
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
.   3
  1
.   .
  5"
	{TRANS_0 {LETTER}}
	{TRANS_1 {LETTER}}
	{TRANS_3 {LETTER}}
	[tile]
	    pos=2
	    type={LETTER}
	[/tile]
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-@R0-@R1-@R3
	    [/image]
	    no_flag=overlay
	    set_flag=overlay,canyon-nt-@R2,canyon-nt-@R4,canyon-nt-@R5
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
.   3
  1
.   .
  ."
	{TRANS_0 {LETTER}}
	{TRANS_1 {LETTER}}
	[tile]
	    pos=2
	    type={LETTER}
	[/tile]
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-@R0-@R1
	    [/image]
	    no_flag="overlay"
	    set_flag=overlay,canyon-nt-@R2,canyon-nt-@R3,canyon-nt-@R4,canyon-nt-@R5
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
.   .
  1
.   .
  5"
	{TRANS_0 {LETTER}}
	{TRANS_3 {LETTER}}
	[tile]
	    pos=2
	    type={LETTER}
	[/tile]
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-@R0-@R3
	    [/image]
	    no_flag="overlay"
	    set_flag=overlay,canyon-nt-@R1,canyon-nt-@R2,canyon-nt-@R4,canyon-nt-@R5
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
.   .
  1
.   4
  ."
	{TRANS_0 {LETTER}}
	{TRANS_2 {LETTER}}
	[tile]
	    pos=2
	    type={LETTER}
	[/tile]
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-@R0-@R2
	    [/image]
	    no_flag="overlay"
	    set_flag=overlay,canyon-nt-@R1,canyon-nt-@R3,canyon-nt-@R4,canyon-nt-@R5
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  2
.   .
  1
.   .
  ."
	{TRANS_0 {LETTER}}
	[tile]
	    pos=2
	    type={LETTER}
	[/tile]
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}-@R0
	    [/image]
	    no_flag="overlay"
	    set_flag=overlay,canyon-nt-@R1,canyon-nt-@R2,canyon-nt-@R3,canyon-nt-@R4,canyon-nt-@R5
	[/tile]
	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

[terrain_graphics]
	map="
  .
.   .
  1
.   .
  ."
	[tile]
	    pos=1
	    type={LETTER}
	    [image]
	        layer=-1000
		name={IMAGE}
	    [/image]
	    no_flag="overlay"
	    set_flag=overlay,canyon-nt-@R0,canyon-nt-@R1,canyon-nt-@R2,canyon-nt-@R3,canyon-nt-@R4,canyon-nt-@R5
	[/tile]
#	rotations=n,ne,se,s,sw,nw
[/terrain_graphics]

#enddef

