#define DESERT_SHAMAN NUM COST
[unit]
#textdomain wesnoth-utbs
	id=Desert Shaman{NUM}
	name= _ "Desert Shaman"
	race=elf
	gender=female
	image=newelves/desert-elvish-shaman.png
	image_healing=null
	image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
	hitpoints=26
	movement_type=woodland
#desert elves move fast across the sands, but are not used to forests
#they are also a bit faster in caves
	[movement_costs]
		sand=1
		forest=2
		cave=2
		tundra=3
	[/movement_costs]
	[defense]
		sand=40
		forest=50
	[/defense]
	movement=5
	experience=32
	level=1
	alignment=lawful
	advanceto=Desert Druid
	cost={COST}
	[abilities]
		{ABILITY_HEALS}
	[/abilities]
	unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
	die_sound={SOUND_LIST:ELF_FEMALE_HIT}
	{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png {SOUND_LIST:ELF_FEMALE_HIT} }
# melee attack increased from 3-2 to 4-2
# ranged attack decreased from 3-2 to 2-2
	[attack]
		name=staff
		description= _"staff"
		type=impact
		range=melee
		damage=4
		number=2
		range=melee
		icon=attacks/druidstaff.png
		[animation]
			hits=no
			[frame]
				begin=-100
				end=100
				image="newelves/desert-elvish-shaman-attack.png"
				sound={SOUND_LIST:MISS}
			[/frame]
		[/animation]
		[animation]
			hits=yes
			[frame]
				begin=-100
				end=100
				image="newelves/desert-elvish-shaman-attack.png"
				sound=staff.wav
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=entangle
		description= _"entangle"
		type=impact
		range=ranged
		damage=2
		number=2
		[specials]
			{WEAPON_SPECIAL_SLOW}
		[/specials]
		[animation]
			[missile_frame]
				begin=-250
				end=0
				image="projectiles/entangle.png"
				image_diagonal="projectiles/entangle.png"
			[/missile_frame]
			[frame]
				begin=-250
				end=0
				image=newelves/desert-elvish-shaman-attack2.png
			[/frame]
		[/animation]
	[/attack]
[/unit]
#enddef

{DESERT_SHAMAN "" 18}
{DESERT_SHAMAN 2 19}
{DESERT_SHAMAN 3 20}
{DESERT_SHAMAN 4 21}
{DESERT_SHAMAN 5 22}
{DESERT_SHAMAN 6 23}
{DESERT_SHAMAN 7 24}
{DESERT_SHAMAN 8 25}
{DESERT_SHAMAN 9 26}
{DESERT_SHAMAN 10 27}
{DESERT_SHAMAN 11 28}
