[unit]
	id=Fighter
	name= _ "Fighter"
	race=human
	image="konrad-fighter.png"
	ellipse="misc/ellipse"
	profile=portraits/konrad.png
	hitpoints=32
	movement_type=smallfoot
	movement=6
	experience=28
	level=1
	alignment=lawful
	advanceto=Commander
	cost=18
	usage=mixed fighter
	unit_description= _ "Young and brash, Fighters fight with a sword, and are vulnerable to attack from enemies. However they have the potential to become great warriors one day."
	die_sound={SOUND_LIST:HUMAN_DIE}
	[attack]
		name=sword
		icon=attacks/sword-human.png
		type=blade
		range=melee
		damage=6
		number=3
		[animation]
			hits=yes
			[frame]
				begin=-200
				end=-150
				image="konrad-fighter.png"
			[/frame]
			[frame]
				begin=-150
				end=50
				image="konrad-fighter-attack-1.png"
				sound={SOUND_LIST:SWORD_SWISH}
			[/frame]
			[frame]
				begin=50
				end=150
				image="konrad-fighter-attack-2.png"
			[/frame]
			[frame]
				begin=150
				end=200
				image="konrad-fighter.png"
			[/frame]
		[/animation]
		[animation]
			hits=no
			[frame]
				begin=-200
				end=-150
				image="konrad-fighter.png"
			[/frame]
			[frame]
				begin=-150
				end=50
				image="konrad-fighter-attack-1.png"
				sound={SOUND_LIST:MISS}
			[/frame]
			[frame]
				begin=50
				end=150
				image="konrad-fighter-attack-2.png"
			[/frame]
			[frame]
				begin=150
				end=200
				image="konrad-fighter.png"
			[/frame]
		[/animation]
	[/attack]
	{DEFENSE_ANIM "konrad-fighter-defend.png" "konrad-fighter.png" {SOUND_LIST:HUMAN_HIT} }
	[variation]
		variation_name=scepter
		id=Fighter
		name= _ "Fighter"
		race=human
		image="konrad-fighter.png"
		profile=portraits/konrad.png
		hitpoints=32
		movement_type=smallfoot
		movement=6
		experience=28
		level=1
		alignment=lawful
		advanceto=Commander
		cost=35
		usage=mixed fighter
		unit_description= _ "Young and brash, Fighters fight with a sword, and are vulnerable to attack from enemies. However they have the potential to become great warriors one day."
		die_sound={SOUND_LIST:HUMAN_DIE}
		[attack]
			name=sword
			icon=attacks/sword-human.png
			type=blade
			range=melee
			damage=6
			number=3
			[animation]
				hits=yes
				[frame]
					begin=-200
					end=-150
					image="konrad-fighter.png"
				[/frame]
				[frame]
					begin=-150
					end=50
					image="konrad-fighter-attack-1.png"
					sound={SOUND_LIST:SWORD_SWISH}
				[/frame]
				[frame]
					begin=50
					end=150
					image="konrad-fighter-attack-2.png"
				[/frame]
				[frame]
					begin=150
					end=200
					image="konrad-fighter.png"
				[/frame]
			[/animation]
			[animation]
				hits=no
				[frame]
					begin=-200
					end=-150
					image="konrad-fighter.png"
				[/frame]
				[frame]
					begin=-150
					end=50
					image="konrad-fighter-attack-1.png"
					sound={SOUND_LIST:MISS}
				[/frame]
				[frame]
					begin=50
					end=150
					image="konrad-fighter-attack-2.png"
				[/frame]
				[frame]
					begin=150
					end=200
					image="konrad-fighter.png"
				[/frame]
			[/animation]
		[/attack]
		[attack]
			name=scepter of fire
			type=fire
			range=ranged
			[specials]
				{WEAPON_SPECIAL_MAGICAL}
			[/specials]
			icon=attacks/fireball.png
			damage=12
			number=3
			[animation]
				{MISSILE_FRAME_FIREBALL}
				
				[frame]
					sound=fire.wav
					begin=-200
					end=0
				[/frame]
			[/animation]
		[/attack]
		{DEFENSE_ANIM "konrad-fighter-defend.png" "konrad-fighter.png" {SOUND_LIST:HUMAN_HIT} }
	[/variation]
[/unit]
