[unit]
	id=Deathblade
	name= _ "Deathblade"
	race=undead
	image="units/undead-skeletal/deathblade.png"
	{MAGENTA_IS_THE_TEAM_COLOR}
	hitpoints=39
	movement_type=undeadfoot
	movement=6
	experience=100
	level=2
	alignment=chaotic
	advanceto=null
	{AMLA_TOUGH 3}
	cost=28
	usage=fighter
	unit_description= _ "In life, the abominations known as 'Deathblades' were masters of combat, soldiers who were both lithe and deadly. Their new masters will often recognize this, and try to take advantage of it by outfitting them to match the skills they once had. Though frail, these monsters are much faster than the rest of their kind, both on foot and with their blades.

Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
	die_sound=skeleton-big-die.ogg
	[abilities]
		{ABILITY_SUBMERGE}
	[/abilities]
	[resistance]
		blade=60
		impact=120
		pierce=40
	[/resistance]
	[death]
		[frame]
			begin=0
			end=200
			image="units/undead-skeletal/deathblade-die-1.png"
		[/frame]
		[frame]
			begin=200
			end=400
			image="units/undead-skeletal/deathblade-die-2.png"
		[/frame]
	[/death]
	[attack]
		name=axe
		icon=attacks/axe-deathblade.png
		type=blade
		range=melee
		damage=8
		number=5
		[animation]
			hits=yes
			[frame]
				begin=-200
				end=-100
				image="units/undead-skeletal/deathblade.png"
			[/frame]
			[frame]
				begin=-100
				end=50
				image="units/undead-skeletal/deathblade-attack2.png"
				sound=axe.ogg
			[/frame]
			[frame]
				begin=50
				end=150
				image="units/undead-skeletal/deathblade-defend.png"
			[/frame]
			[frame]
				begin=150
				end=200
				image="units/undead-skeletal/deathblade.png"
			[/frame]
		[/animation]
		[animation]
			hits=no
			[frame]
				begin=-200
				end=-100
				image="units/undead-skeletal/deathblade.png"
			[/frame]
			[frame]
				begin=-100
				end=50
				image="units/undead-skeletal/deathblade-attack2.png"
				sound={SOUND_LIST:MISS}
			[/frame]
			[frame]
				begin=50
				end=150
				image="units/undead-skeletal/deathblade-defend.png"
			[/frame]
			[frame]
				begin=150
				end=200
				image="units/undead-skeletal/deathblade.png"
			[/frame]
		[/animation]
		[animation]
			hits=yes
			[frame]
				begin=-200
				end=-100
				image="units/undead-skeletal/deathblade-attack1.png"
			[/frame]
			[frame]
				begin=-100
				end=50
				image="units/undead-skeletal/deathblade-attack3.png"
				sound=axe.ogg
			[/frame]
			[frame]
				begin=50
				end=150
				image="units/undead-skeletal/deathblade-defend.png"
			[/frame]
			[frame]
				begin=150
				end=200
				image="units/undead-skeletal/deathblade.png"
			[/frame]
		[/animation]
		[animation]
			hits=no
			[frame]
				begin=-200
				end=-100
				image="units/undead-skeletal/deathblade-attack1.png"
			[/frame]
			[frame]
				begin=-100
				end=50
				image="units/undead-skeletal/deathblade-attack3.png"
				sound={SOUND_LIST:MISS}
			[/frame]
			[frame]
				begin=50
				end=150
				image="units/undead-skeletal/deathblade-defend.png"
			[/frame]
			[frame]
				begin=150
				end=200
				image="units/undead-skeletal/deathblade.png"
			[/frame]
		[/animation]
	[/attack]
	{DEFENSE_ANIM "units/undead-skeletal/deathblade-defend.png" "units/undead-skeletal/deathblade.png" skeleton-big-hit.ogg }
[/unit]
