[scenario]
#textdomain wesnoth-tb
id=4_Return_To_The_Village
name= _ "Return to the Village"
map_data="{campaigns/Two_Brothers/maps/4_Return_to_the_Village}"
#ifdef EASY
	turns=26
#endif
#ifdef HARD
	turns=24
#endif
next_scenario=null

	[music]
		name=wesnoth-5.ogg
		ms_before=500
	[/music]
	[music]
		name=underground.ogg
		ms_before=500
		append=yes
	[/music]
	[music]
		name=wesnoth-2.ogg
		ms_before=500
		append=yes
	[/music]
        [music]
                name=gameplay03.ogg
                ms_before=500
                append=yes
        [/music]
        [music]
                name=gameplay01.ogg
                ms_before=500
                append=yes
        [/music]

	{DUSK}
	{FIRST_WATCH}
	{SECOND_WATCH}
	{DAWN}
	{MORNING}
	{AFTERNOON}

	[event]
	name=prestart
		[objectives]
		side=1
			[objective]
			description= _ "Find out what is happening in the village"
			condition=win
			[/objective]
			[objective]
			description= _ "Death of Arne"
			condition=lose
			[/objective]
			[objective]
			description= _ "Death of Bjarn"
			condition=lose
			[/objective]
			[objective]
			description= _ "Turns run out"
			condition=lose
			[/objective]
		[/objectives]
	[/event]

	[side]
		#ifdef EASY
			gold=140
		#endif
		#ifdef HARD
			gold=120
		#endif
		type=Knight
		description=Arne
		user_description= _ "Arne"
		unrenamable=yes
		side=1
		canrecruit=1
		{IS_HERO}
		controller=human
		recruit=Horseman,Bowman,Spearman,Footpad
		team_name=good
		fog=yes
	[/side]

	[side]
		type=Orcish Warlord
		description=Tairach
		user_description= _ "Tairach"
		unrenamable=yes
		side=2
		controller=ai
		canrecruit=1
		[ai]
			[avoid]
				x=10-14
				y=1-3
			[/avoid]
		[/ai]
		#ifdef EASY
			gold=150
			income=10
			recruit=Goblin Spearman, Wolf Rider, Orcish Archer, Orcish Grunt, Troll Whelp
		#endif
		#ifdef HARD
			gold=200
			income=16
			recruit=Orcish Warrior, Goblin Impaler, Wolf Rider, Orcish Crossbowman, Troll Whelp, Orcish Assassin
		#endif
		team_name=evil
	[/side]

	[side]
		type=Longbowman
		description=Councillor Hoban
		user_description= _ "Councillor Hoban"
		unrenamable=yes
		side=3
		controller=ai
		canrecruit=1
		team_name=good
		#ifdef EASY
			income=4
			gold=60
		#endif
		#ifdef HARD
			gold=35
		#endif
		recruit=Bowman,Spearman
	[/side]

{STARTING_VILLAGES 1 8}
{STARTING_VILLAGES 2 10}
{STARTING_VILLAGES 3 8}

	[event]
		name=start
		[recall]
			description=Bjarn
			{IS_HERO}
		[/recall]

		[message]
			description=Arne
			message= _ "There. Your village is just across those hills, and already I see men coming to greet us!"
			image="arne.png"
		[/message]
		[message]
			description=Bjarn
			message= _ "No. They are fleeing from something. We have to find out what is happening over here!"
			image="bjarn.png"
		[/message]
		[message]
			description=Arne
			message= _ "I think your village is protected well, though."
			image="arne.png"
		[/message]
		[message]
			description=Bjarn
			message= _ "We should go there and talk to Councillor Hoban. Maybe he knows what is going on here."
			image="bjarn.png"
		[/message]
	[/event]

	[event]
		name=sighted
		[filter]
			side=3
		[/filter]
		[message]
			description=Councillor Hoban
			message= _ "I am glad to see you back again."
		[/message]
		[message]
			description=Bjarn
			message= _ "So am I. But what is happening to our village?"
			image="bjarn.png"
		[/message]
		[message]
			description=Councillor Hoban
			message= _ "In the time you have been away a looting band of orcs took over this region. There was noone here to stop them."
		[/message]
		[message]
			description=Councillor Hoban
			message= _ "The orcish Warlord wants to enslave us. We will not be able to hold out for long."
		[/message]
		[message]
			description=Councillor Hoban
			message= _ "Be careful, he is responsible for the deaths of many of us.  Very few remain who can bear arms, but I will send them to aid you in battle."
		[/message]
		[objectives]
		side=1
			[objective]
			description= _ "Slay the orcish Warlord to free the village"
			condition=win
			[/objective]
			[objective]
			description= _ "Death of Arne"
			condition=lose
			[/objective]
			[objective]
			description= _ "Death of Bjarn"
			condition=lose
			[/objective]
			[objective]
			description= _ "Turns run out"
			condition=lose
			[/objective]
		[/objectives]
	[/event]

	[event]
		name=victory
		[message]
			description=Arne
			message= _ "Finally the orc is killed. Now you can go back to your village."
			image="arne.png"
		[/message]
		[message]
			description=Bjarn
			message= _ "So much has been destroyed. We will have a hard time fixing the damage the orcs and the undead caused. I hope this does not happen again."
			image="bjarn.png"
		[/message]
		[message]
			description=Arne
			message= _ "I have to leave you now. My men and I are needed by others, too. But should you ever face another grim foe, send me a messenger. I'll come as fast as I can, little brother."
			image="arne.png"
		[/message]
	[/event]

	[event]
		name=die
		[filter]
			description=Bjarn
		[/filter]
		[message]
			description=Bjarn
			message= _ "It is over, I am vanquished."
			image="bjarn.png"
		[/message]
		[endlevel]
			result=defeat
		[/endlevel]
	[/event]

	[event]
		name=die
		[filter]
			description=Arne
		[/filter]
		[message]
			description=Arne
			message= _ "Everything is lost now that I am dead..."
			image="arne.png"
		[/message]
		[endlevel]
			result=defeat
		[/endlevel]
	[/event]

	[event]
		name=time over
		[message]
			description=Arne
			message= _ "I don't think we can rescue anyone from these villages. It is too late."
			image="arne.png"
		[/message]
		[message]
			description=Bjarn
			message= _ "I was too weak to protect these people. Oh why did this happen to me?!?"
			image="bjarn.png"
		[/message]
	[/event]

[/scenario]
