[unit]
	id=Ghost
	name= _ "Ghost"
	race=undead
	image="units/undead/ghost.png"
	ellipse="misc/ellipse"
	hitpoints=18
	movement_type=undeadspirit
	movement=7
	experience=30
	level=1
	alignment=chaotic
	advanceto=Wraith,Shadow
	cost=20
	usage=scout
	unit_description= _ "It is one of the greater mercies of creation that a human soul is immutable, and cannot be destroyed. However, the many things a necromancer can do in spite this are entirely horrifying.

Trapped within a shroud of vile enchantments, a spirit likens unto the wind in the sails of a ship. The contrivance that results from this prison is an unfailing servant, which can be bound to whatever task their master sees fit.

Special Notes:"+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_SPIRIT}
	die_sound=wail-long.wav
	{DEFENSE_ANIM "units/undead/ghost-defend.png" "units/undead/ghost.png" wail-sml.wav }
	[attack]
		name=touch
		icon=attacks/touch-undead.png
		type=cold
		range=melee
		damage=4
		number=3
		[specials]
			{WEAPON_SPECIAL_DRAIN}
		[/specials]
		[animation]
			hits=no
			[frame]
				begin=-250
				end=-200
				image="units/undead/ghost.png"
			[/frame]
			[frame]
				begin=-200
				end=-100
				image="units/undead/ghost-attack1.png"
			[/frame]
			[frame]
				begin=-100
				end=100
				image="units/undead/ghost-attack.png"
				sound=wail-sml.wav
			[/frame]
			[frame]
				begin=100
				end=200
				image="units/undead/ghost-defend.png"
			[/frame]
			[frame]
				begin=200
				end=250
				image="units/undead/ghost.png"
			[/frame]
		[/animation]
		[animation]
			hits=yes
			[frame]
				begin=-250
				end=-200
				image="units/undead/ghost.png"
			[/frame]
			[frame]
				begin=-200
				end=-100
				image="units/undead/ghost-attack1.png"
			[/frame]
			[frame]
				begin=-100
				end=100
				image="units/undead/ghost-attack.png"
				sound=wail-sml.wav
			[/frame]
			[frame]
				begin=100
				end=200
				image="units/undead/ghost-defend.png"
			[/frame]
			[frame]
				begin=200
				end=250
				image="units/undead/ghost.png"
			[/frame]
		[/animation]
	[/attack]
	[attack]
		name=wail
		type=cold
		range=ranged
		damage=3
		number=3
		[animation]
			{MISSILE_FRAME_WAIL}

			[frame]
				begin=-200
				end=-100
				image="units/undead/ghost-attack1.png"
			[/frame]
			[frame]
				begin=-100
				end=100
				image="units/undead/ghost-attack.png"
				sound=wail-sml.wav
			[/frame]
			[frame]
				begin=100
				end=175
				image="units/undead/ghost-attack1.png"
			[/frame]
			[frame]
				begin=175
				end=250
				image="units/undead/ghost.png"
			[/frame]
		[/animation]
	[/attack]
[/unit]
