[textdomain]
	name="wesnoth-trow"
[/textdomain]
[campaign]
	id=The_Rise_of_Wesnoth
	rank=20
	#textdomain wesnoth-trow
	name= _ "The Rise of Wesnoth"
	define=CAMPAIGN_THE_RISE_OF_WESNOTH
	first_scenario=A_Summer_of_Storms
	difficulties=EASY,NORMAL,HARD
	difficulty_descriptions={MENU_IMG_TXT2 TRoW_difficulty_easy.png _"Fighter" _"(easiest)"} +
		";*" + {MENU_IMG_TXT TRoW_difficulty_normal.png _"Commander"} +
		";" + {MENU_IMG_TXT2 TRoW_difficulty_hard.png _"Lord" _"(hardest)"}
	icon=TRoW_campaign_icon.png
	description= _ "Lead Prince Haldric through the destruction of the Green Isle and across the Ocean to establish the very kingdom of Wesnoth itself. The confrontation with Lich-Lord Jevyan awaits..."
	image=TRoW_campaign_image.png

#textdomain wesnoth
	[about]
		title = _ "Campaign Designer"
		text = "James Spencer (Shade)"
	[/about]
	[about]
		title = _ "Current Maintainer"
		text = "Scott Klempner"
	[/about]
	[about]
		title = _ "Artwork and Graphics Designers"
		text = "Michael Gil de Muro (grp21)"
	[/about]
	[about]
		title = _ "Miscellaneous"
		text = "Ignacio Riquelme Morelle (Shadow Master)"
	[/about]

[/campaign]

[binary_path]
path=data/campaigns/The_Rise_Of_Wesnoth/external_binary_data
[/binary_path]

#ifdef CAMPAIGN_THE_RISE_OF_WESNOTH
[binary_path]
path=data/campaigns/The_Rise_Of_Wesnoth
[/binary_path]
[+units]
{campaigns/The_Rise_Of_Wesnoth/units}
[/units]
{campaigns/The_Rise_Of_Wesnoth/utils}
{campaigns/The_Rise_Of_Wesnoth/scenarios}
#endif

