Catalyst::Plugin::StackTrace - Display a stack trace on the debug screen use Catalyst qw/-Debug StackTrace/; This plugin will enhance the standard Catalyst debug screen by including a stack trace of your appliation up to the point where the error occurred. Each stack frame is displayed along with the package name, line number, file name, and code context surrounding the line number. This plugin is only active in -Debug mode by default, but can be enabled by setting the "enable" config option. Configuration is optional and is specified in MyApp->config->{stacktrace}.

enable
Allows you forcibly enable or disalbe this plugin, ignoring the current debug setting. If this option is defined, its value will be used.

context
The number of context lines of code to display on either side of the stack frame line. Defaults to 3.

reverse
By default, the stack frames are shown in from "top" to "bottom" (newest to oldest). Enabling this option reverses the stack frames so they will be displayed "bottom" to "top", or from the callers perspective.

verbose
This option sets the amount of stack frames you want to see in the stack trace. It defaults to 0, meaning only frames from your application's namespace are shown. You can use levels 1 and 2 for deeper debugging. If set to 1, the stack trace will include frames from packages outside of your application's namespace, but not from most of the Catalyst internals. Packages ignored at this level include: Catalyst Catalyst::Action Catalyst::Base Catalyst::Dispatcher Catalyst::Engine::* Catalyst::Plugin::StackTrace Catalyst::Plugin::Static::Simple NEXT main If set to 2, the stack trace will include frames from everything except this module. The following methods are extended by this plugin. In execute, we create a local die handler to generate the stack trace. In finalize_error, we inject the stack trace HTML into the debug screen below the error message. Catalyst Andy Grundman, <andy@hybridized.org> Matt S. Trout, <mst@shadowcatsystems.co.uk> The authors of CGI::Application::Plugin::DebugScreen, from which a lot of code was used. This program is free software, you can redistribute it and/or modify it under the same terms as Perl itself.