#textdomain wesnoth-ei
[scenario]
    id=Crossing
    name= _ "The Crossing"
    map_data="{campaigns/Eastern_Invasion/maps/The_Crossing.map}"
    turns=24
    next_scenario=Ogre

    {DEFAULT_SCHEDULE}

    {DEFAULT_MUSIC_PLAYLIST}

    {campaigns/Eastern_Invasion/utils/deaths.cfg}

    [side]
        type=Lieutenant
        description=Gweddry
        user_description= _ "Gweddry"
        side=1
        canrecruit=yes
        controller=human
    [/side]

    [side]
        type=Revenant
        description=Garnad
        user_description= _ "Garnad"
        side=2
        canrecruit=yes
        controller=ai
        recruit=Vampire Bat
        {GOLD 100 150 200}
    [/side]

    [side]
        type=Orcish Warlord
        description=Draka-Kura
        user_description= _ "Draka-Kura"
        side=3
        canrecruit=yes
        controller=ai
        recruit=Wolf Rider,Orcish Grunt,Orcish Archer
        {GOLD 150 200 250}
    [/side]

    [side]
        type=Ogre
        description=Grug
        user_description= _ "Grug"
        side=4
        canrecruit=yes
        facing=sw
        controller=ai
        recruit=Young Ogre
        {GOLD 150 130 100}
        [ai]
            [target]
                side=3
                value=100
                recruitment_pattern=fighter
            [/target]
            {NO_SCOUTS}
        [/ai]
    [/side]

    [event]
        name=prestart

        # {SCATTER_IMAGE (terrain=Gg) 4 scenery/oak-leaning.png}

        [objectives]
            side=1
            [objective]
                description= _ "Get Gweddry and Owaec across the river"
                condition=win
            [/objective]
            [objective]
                description= _ "Death of Gweddry"
                condition=lose
            [/objective]
            [objective]
                description= _ "Death of Dacyn"
                condition=lose
            [/objective]
            [objective]
                description= _ "Death of Owaec"
                condition=lose
            [/objective]
        [/objectives]
    [/event]

    [event]
        name=start
        [recall]
            description=Dacyn
        [/recall]
        [recall]
            description=Owaec
        [/recall]
        [message]
            description=Gweddry
            message= _ "We have come to the Great River. What should we do? Should we attempt to cross it?"
        [/message]
        [message]
            description=Dacyn
            message= _ "We must cross this river. The undead are chasing us, and their hordes are much too great for us to defeat. Reinforcements for the undead will arrive soon. We must be across the river before that happens."
        [/message]
        [message]
            description=Owaec
            message= _ "Across this river lies the Northlands. If we can get there, we may be able to get some ogres to help us - but the orcs will definitely attack us before that happens."
        [/message]
        [message]
            description=Grug
            message= _ "Grug say we no help you! We finish must battle orc with!"
        [/message]
        [message]
            description=Draka-Kura
            message= _ "Was that comprehensible to anyone? Silence, foolish ogre. I will deal with you later. Right now there are men trying to cross this river."
        [/message]
        [message]
            description=Grug
            message= _ "Orc foolish! Die you now!"
        [/message]
        [message]
            description=Dacyn
            message= _ "If we show ourselves as enemies of the orcs, they may aid us. But I think we should cross the river before trying to convince these ogres to help."
        [/message]
    [/event]

#define REVENANT X Y
    [unit]
        type=Revenant
        side=2
        x={X}
        y={Y}
    [/unit]
#enddef
#define BONESHOOTER X Y
    [unit]
        type=Bone Shooter
        side=2
        x={X}
        y={Y}
    [/unit]
#enddef

    [event]
        name=turn 8
        {REVENANT 24 31}
        {REVENANT 26 31}
        {BONESHOOTER 24 30}
#ifdef HARD
        {BONESHOOTER 26 30}
#endif
        [unit]
            type=Lich
            description=Mal-Hakralan
            user_description= _ "Mal-Hakralan"
            side=2
            canrecruit=yes
            x=25
            y=31
        [/unit]

        [message]
            description=Dacyn
            message= _ "The undead reinforcements have arrived! We must cross the river immediately!"
        [/message]
#ifdef EASY
        [gold]
            side=2
            amount=500
        [/gold]
#else
#ifdef NORMAL
        [gold]
            side=2
            amount=600
        [/gold]

#else
        [gold]
            side=2
            amount=750
        [/gold]

#endif
#endif
        [allow_recruit]
            side=2
            type=Revenant,Bone Shooter
        [/allow_recruit]
    [/event]

#define CROSSING
    [if]
        [variable]
            name=across
            equals=yes
        [/variable]
        [then]
            [message]
                description=Dacyn
                message= _ "Good! We have crossed. Now let's see if we can get the ogres to join us. They have been convinced to work for the Crown in the past; maybe it can be done again."
            [/message]
            [if]
                [have_unit]
                    description=Grug
                [/have_unit]
                [then]
                    [message]
                        description=Grug
                        message= _ "Grug say join you will he."
                    [/message]
                    #bring grug to your side
                    [store_unit]
                        [filter]
                            description=Grug
                        [/filter]
                        variable=grug
                        kill=yes
                    [/store_unit]

                    [unit]
                        side=1
                        x,y=$grug.x,$grug.y
                        type=Ogre
                        description=Grug
                        user_description= _ "Grug"
                        hitpoints=$grug.hitpoints
                        experience=$grug.experience
                        moves=$grug.moves

                        [modifications]
                            {TRAIT_LOYAL}
                        [/modifications]
                    [/unit]

                    {CLEAR_VARIABLE grug}

                    #give you two free ogres
                    [unit]
                        user_description= _ "Gork"
                        side=1
                        type=Ogre
                        x,y=1,1
                        random_traits=yes
                        upkeep=full
                    [/unit]
                    [unit]
                        user_description= _ "Drog"
                        side=1
                        type=Ogre
                        x,y=1,1
                        random_traits=yes
                        upkeep=full
                    [/unit]
                    [allow_recruit]
                        type=Young Ogre
                    [/allow_recruit]
                    [message]
                        speaker=narrator
                        message= _ "You may now recruit ogres!"
                        image=wesnoth-icon.png
                    [/message]
                    [endlevel]
                        result=victory
                        next_scenario=Xenophobia
                        bonus=yes
                    [/endlevel]
                [/then]
            [/if]
            [endlevel]
                result=victory
                bonus=yes
            [/endlevel]
        [/then]
        [else]
            [message]
                speaker=unit
                message= _ "Hurry up. We must get across before these undead slaughter us!"
            [/message]
            [set_variable]
                name=across
                value=yes
            [/set_variable]
        [/else]
    [/if]
#enddef

    #event where you win if you get to the other side
    [event]
        name=moveto
        [filter]
            description=Gweddry
            x=1-44
            y=1-10
        [/filter]
        {CROSSING}
    [/event]

    [event]
        name=moveto
        [filter]
            description=Owaec
            x=1-44
            y=1-10
        [/filter]
        {CROSSING}
    [/event]
[/scenario]
