#textdomain wesnoth-nr
[scenario]
    id=infested_caves
    name= _ "Infested Caves"
    {SCENARIO_MUSIC "underground.ogg"}

    [story]
        [part]
            story= _ "Ill-armed and untrained though they were, the people of Dwarven Doors rose against the Orcs. Although their losses had been tremendous, never once did they break or falter. In the end, the orcish host was smashed and the survivors sent scurrying for their lives."
        [/part]

        [part]
            story= _ "Grief for the fallen could not suppress the people's joy in their newfound freedom. They ransacked the orcish storehouses, sang, danced and drank with abandon. New-fledged warriors boasted of their deeds in the battle, while the women and children looked on with awe."
        [/part]

        [part]
            story= _ "Amidst all the revelry, Tallin alone remained grave. He knew it likely that the orcs would return with a vengeance and slaughter every last one of them. The following morning, he gathered the cooler heads about him so they could set their next course. How might they, untrained in the art of war and without expectation of aid from the prosperous human lands of the south, defend themselves?"
        [/part]

        [part]
            story= _ "The war council's thoughts quickly turned to the dwarves, close allies in the past. However, nobody knew the state of things in the Knalgan tunnels. The bravest of scouts found in there the spoor of many trolls, and of creatures darker than trolls. It was even rumored that the dwarven dead from the invasion of Knalga had risen in unlife, roaming the tunnels to slay the living. Fighting through all manner of unknown monsters in the mere hope of finding surviving dwarves held but little appeal."
        [/part]

        [part]
            story= _ "So the matter lay, and the peasants dithered from one suggested plan of action to the next, never arriving at any conclusion. In the meantime, some help, unlooked for, arrived in the form of a small band of woodsrunners -- escapees from the orcs, grown wood-wise and crafty, and in contact with larger bands of poachers and outlaws roaming the night. Embassies were sent; agreements made. A handful of experienced fighters, scarred and closemouthed, came to Dwarven Doors to find and train the most willing in their rugged fighting style."
        [/part]

        [part]
            story= _ "A fortnight after their victory, the town was awakened from slumber in the dead of night by the distant booming of orcish drums. Scouts training with the nightrunners returned to cry the news that a strong orcish company was approaching. Frightened as they had never been before, the folk of Dwarven Doors looked to Tallin for guidance."
        [/part]

        [part]
            story= _ "Faced with certain destruction at the hands of the orcs, or a fate unknown in the caves of Knalga, Tallin chose the latter. The people quickly gathered together and collected whatever food and weapons they could and plunged into the darkness of the caves."
        [/part]
    [/story]

    map_data="{campaigns/Northern_Rebirth/maps/infested_caves.map}"
    {TURNS4 60 55 50 45}

    {UNDERGROUND}
    next_scenario=dwarven_mines

    [side]
        type=Peasant
        description=Tallin
        user_description=_ "Tallin"
        canrecruit=yes
        side=1
        controller=human
        {GOLD4 500 450 400 350}
        recruit=Peasant,Woodsman,Thug,Poacher,Footpad
        team_name=mob
        shroud=yes
    [/side]

    [side]
        type=Troll
        description=Knash
        user_description= _ "Knash"
        canrecruit=yes
        side=2
        {GOLD4 75 100 150 200}
        recruit=Troll Whelp
        team_name=trolls
        shroud=yes
        [ai]
            recruitment_pattern=fighter
        [/ai]
    [/side]

    [side]
        type=Troll
        description=Thung
        user_description= _ "Thung"
        canrecruit=yes
        side=3
        {GOLD4 75 100 150 200}
        recruit=Troll Whelp
        team_name=trolls
        [ai]
            recruitment_pattern=fighter
        [/ai]
    [/side]

    [side]
        type=Dwarvish Lord
        description=Hamel
        user_description= _ "Hamel"
        profile=portraits/Hamel.jpg
        canrecruit=yes
        side=4
        {GOLD4 150 130 120 100}
        recruit=Dwarvish Fighter,Dwarvish Thunderer
        team_name=mob
        recruitment_pattern=fighter,fighter,fighter,mixed fighter
    [/side]

    [side]
        type=Death Knight
        canrecruit=yes
        side=5
        {GOLD4 200 300 400 500}
        {INCOME4 5 10 15 20}
        recruit=Skeleton,Skeleton Archer
        team_name=undead
    [/side]

    [side]
        type=Troll Warrior
        description=Thung
        user_description= _ "Thung"
        canrecruit=yes
        side=6
        {GOLD4 200 300 400 500}
        recruit=Troll Whelp,Troll,Troll Rocklobber
        team_name=trolls
    [/side]

    [side]
        type=Death Knight
        canrecruit=yes
        side=7
        {GOLD4 150 250 350 450}
        {INCOME4 2 4 6 8}
        recruit=Skeleton,Skeleton Archer
        team_name=undead
    [/side]

    [side]
        type=Death Knight
        canrecruit=yes
        side=8
        {GOLD4 150 250 350 450}
        {INCOME4 2 4 6 8}
        recruit=Skeleton,Skeleton Archer
        team_name=undead
    [/side]

    [side]
        no_leader=yes
        side=9
        type=Blood Bat
    [/side]

    [event]
        name=start

        {SUPPORTER}
        [recall]
            role=Supporter
        [/recall]

        [unit]
            type=Dwarvish Stalwart
            side=4
            x=30
            y=25
            ai_special=guardian
        [/unit]

        [unit]
            type=Dwarvish Stalwart
            side=4
            x=28
            y=21
            ai_special=guardian
        [/unit]

        [unit]
            type=Dwarvish Stalwart
            side=4
            x=31
            y=21
            ai_special=guardian
        [/unit]

        [unit]
            type=Dwarvish Stalwart
            side=4
            x=26
            y=24
            ai_special=guardian
        [/unit]

        [store_unit]
            [filter]
                type=Halberdier,Royal Guard,Master Bowman,Pikeman,Swordsman,Longbowman,Javelineer,Spearman,Bowman,Peasant
            [/filter]
            [not]
                description=Tallin
            [/not]
            variable=name
        [/store_unit]

        [message]
            role=Supporter
            message= _ "So here we are..."
        [/message]
        [message]
            role=Supporter
            message= _ " *trip* OOF!!!"
        [/message]
        [message]
            role=Supporter

            message= _ "Great idea, Tallin, I probably couldn't even fight a bat down here."
        [/message]
        [move_unit_fake]
            type=Blood Bat
            side=9
            x=15,14,13,12,11
            y=12,12,12,12,12
        [/move_unit_fake]

        [unit]
            type=Blood Bat
            description=Bat
            side=9
            x=11
            y=12
        [/unit]

        [message]
            description=Bat
            message= _ "Neep Neep!"
        [/message]
        [message]
            role=Supporter
            message= _ "Ahhhh!"
        [/message]

        [message]
            description=Tallin
            message= _ "Calm down, $name.user_description. Come what may, we'll handle them. Come on now, let's find those dwarves!"
        [/message]

        [objectives]
            side=1
            [objective]
                description= _ "Find the Dwarves"
                condition=win
            [/objective]
            [objective]
                description= _ "Clear the Caves"
                condition=win
            [/objective]

            [objective]
                description= _ "Death of Tallin"
                condition=lose
            [/objective]
            [objective]
                description= _ "Death of Hamel"
                condition=lose
            [/objective]
            [objective]
                description= _ "Turns run out"
                condition=lose
            [/objective]
        [/objectives]
    [/event]

    [event]
        name=enemies defeated

        [if]
            [variable]
                name=found_dwarves
                numerical_equals=1
            [/variable]

            [then]
                [message]
                    description=Tallin
                    message= _ "Good, we managed to clear the caves... for now, anyway. Now let's get to the dwarven keep and dicker for better weapons."
                [/message]
            [/then]

            [else]
                [message]
                    description=Tallin
                    message= _ "Good, there are no more monsters lurking in these parts of the tunnels. I think I can hear the clamor of dwarves just ahead. Come on men, let's go meet them."
                [/message]
            [/else]
        [/if]

        [if]
            [variable]
                name=found_Camerin
                numerical_equals=0
            [/variable]

            [then]
                [move_unit_fake]
                    type=Arch Mage
                    side=1
                    x=1,2,3,4,4,3,3,3,3,3,3,3,4,5,6
                    y=1,1,2,2,3,4,5,6,7,8,9,10,10,11,11
                [/move_unit_fake]

                [unit]
                    type=Arch Mage
                    description=Camerin
                    user_description= _ "Camerin"
                    profile=portraits/Camerin.jpg
                    side=1
                    x=6
                    y=11
                    [modifications]
                        {TRAIT_LOYAL}
                        {TRAIT_STRONG}
                    [/modifications]
                [/unit]

                [message]
                    description=Camerin
                    message= _ "Hey, what's going on in here?"
                [/message]

                [role]
                    type=Thug,Bandit
                    role=Admirer
                [/role]

                [message]
                    role=Admirer
                    message= _ "We are killing lots of trolls and skeletons."
                [/message]

                [message]
                    description=Camerin
                    message= _ "Really! Did you save any for me?"
                [/message]

                [message]
                    role=Admirer
                    message= _ "Uh, not really..."
                [/message]

                [message]
                    description=Camerin
                    message= _ "Awwwwww."
                [/message]

                [message]
                    role=Admirer
                    message= _ "But hey, if you want to join us, I am sure we will be fighting a lot more orcs, trolls and skeletons in the near future."
                [/message]

                [message]
                    description=Camerin
                    message= _ "Really! Oh yeah, I am in!"
                [/message]

                [message]
                    description=Tallin
                    message= _ "...that was rather odd. Who is this guy?"
                [/message]

                [if]
                    [variable]
                        name=found_dwarves
                        numerical_equals=1
                    [/variable]

                    [then]
                        [message]
                            description=Hamel
                            message= _ "Oh, don't mind him, that'd be Camerin. He used to be yer usual scholarly mage, and he moved awa' up here to be alone and study. But then when the orcs invaded he went a little loony. My guess is that some roving orcs ransacked his place and burnt his notes or something. Whatever it was, he couldna' take it and became fey. Ever since he has been roving these caves destroying any manner of monster that he comes across. They all give him a very wide berth by now. So just be polite, give him some room and you'll find he is relatively harmless..."
                        [/message]
                    [/then]
                [/if]
            [/then]
        [/if]
    [/event]

    [event]
        name=sighted
        [filter]
            side=4
        [/filter]

        [message]
            speaker=unit
            message= _ "Stand where ye be, you... Och! A human!"
        [/message]
        [message]
            description=Tallin
            message= _ "Greetings from the people of Dwarven Doors, friend."
        [/message]
        [message]
            speaker=unit
            message= _ "Dwarven Doors? I thought ye surface humans had been enslaved or slain by the orcs years ago."
        [/message]
        [message]
            description=Tallin
            message= _ "Yes, we were enslaved, but we rose against Al'tar and defeated his warband. In order to stay free, we seek help and equipment from our old allies, the dwarves."
        [/message]
        [message]
            speaker=unit
            message= _ "Och, the dwarves of Knalga are themselves in desperate straits - but we havena' forgotten the old bonds. Be welcome to our keep. Aye, and have speech with our chieftain, the Lord Hamel."
        [/message]
        [message]
            description=Tallin
            message= _ "Very well."
        [/message]

        [set_variable]
            name=found_dwarves
            value=1
        [/set_variable]

        [objectives]
            side=1
            [objective]
                description= _ "Move Tallin to the Dwarvish Keep or..."
                condition=win
            [/objective]
            [objective]
                description= _ "Clear the Caves (Bonus)"
                condition=win
            [/objective]

            [objective]
                description= _ "Death of Tallin"
                condition=lose
            [/objective]
            [objective]
                description= _ "Death of Hamel"
                condition=lose
            [/objective]
            [objective]
                description= _ "Turns Run Out"
                condition=lose
            [/objective]
        [/objectives]
    [/event]

    [event]
        name=moveto
        [filter]
            description=Tallin
            x=33,33,34,34,35,35,36,36,37,37,31,32
            y=20,21,20,21,21,23,22,23,23,24,23,22
        [/filter]
        [message]
            description=Hamel
            message= _ "Well met, Tallin. My men have told me of your victory against Al'Tar."
        [/message]
        [message]
            description=Tallin
            message= _ "Thank you and well-met indeed, Lord Hamel."
        [/message]

        [message]
            role=Supporter

            message= _ "Whew, we did it!"
        [/message]

        [message]
            description=Camerin
            message= _ "Awww! Are we done already?"
        [/message]

        [if]
            [variable]
                name=found_Camerin
                numerical_equals=0
            [/variable]

            [then]
                [move_unit_fake]
                    type=Arch Mage
                    side=1
                    x=1,2,3,4,4,3,3,3,3,3,3,3,4,5,6
                    y=1,1,2,2,3,4,5,6,7,8,9,10,10,11,11
                [/move_unit_fake]

                [unit]
                    type=Arch Mage
                    description=Camerin
                    user_description= _ "Camerin"
                    profile=portraits/Camerin.jpg
                    side=1
                    x=6
                    y=11
                    [modifications]
                        {TRAIT_LOYAL}
                        {TRAIT_STRONG}
                    [/modifications]
                [/unit]

                [message]
                    description=Camerin
                    message= _ "Hey, what's going on in here?"
                [/message]

                [role]
                    type=Thug,Bandit
                    role=Admirer
                [/role]

                [message]
                    role=Admirer
                    message= _ "We are killing lots of trolls and skeletons."
                [/message]

                [message]
                    description=Camerin
                    message= _ "Really! Did you save any for me?"
                [/message]

                [message]
                    role=Admirer
                    message= _ "Uh, not really..."
                [/message]

                [message]
                    description=Camerin
                    message= _ "Awwwwww."
                [/message]

                [message]
                    role=Admirer
                    message= _ "But hey, if you want to join us, I am sure we will be fighting a lot more orcs, trolls and skeletons in the near future."
                [/message]

                [message]
                    description=Camerin
                    message= _ "Really! Oh yeah, I am in!"
                [/message]

                [message]
                    description=Tallin
                    message= _ "...that was rather odd. Who is this guy?"
                [/message]

                [message]
                    description=Hamel
                    message= _ "Oh, don't mind him, that'd be Camerin. He used to be yer usual scholarly mage, and he moved awa' up here to be alone and study. But then when the orcs invaded he went a little loony. My guess is that some roving orcs ransacked his place and burnt his notes or something. Whatever happened, e couldna' take it and became fey. Ever since he has been roving these caves destroying any manner of monster that he comes across. They all give him a very wide berth by now. So just be polite, give him some room and you'll find he is relatively harmless..."
                [/message]
            [/then]
        [/if]

        [endlevel]
            result=victory
            bonus=no
        [/endlevel]
    [/event]

    [event]
        name=moveto
        first_time_only=yes
        [filter]
            side=1
            x=2
            y=1
        [/filter]

        [unit]
            type=Arch Mage
            description=Camerin
            profile=portraits/Camerin.jpg
            user_description= _ "Camerin"
            [modifications]
                {TRAIT_LOYAL}
                {TRAIT_STRONG}
            [/modifications]
            side=1
            x=1
            y=1
        [/unit]

        [message]
            description=Camerin
            message= _ "PREPARE TO DIE, YOU FOUL ORC!"
        [/message]
        [message]
            speaker=unit
            message= _ "Hold it! I am no orc, I am a human!"
        [/message]
        [message]
            description=Camerin
            message= _ "A human! Amazing, I haven't seen a human ever since the orcs attacked."
        [/message]
        [message]
            speaker=unit
            message= _ "How have you managed to survive all this time?"
        [/message]
        [message]
            description=Camerin
            message= _ "By frying every orc, troll or skeleton I come across. Duh! Those monsters desecrated my life's work, now I shall not rest till I send every last one of them to hell! Oh, and just between me and you, it is actually good fun - more fun anyway then sitting on your backside studying all day..."
        [/message]
        [message]
            speaker=unit
            message= _ "...uh ok!"
        [/message]
        [message]
            description=Camerin
            message= _ "But silly me, where are my manners. Would you like to come inside for tea?"
        [/message]
        [message]
            speaker=unit
            message= _ "Um... err.... well actually we are presently busy fighting our way through hordes of trolls and skeletons trying to find the dwarves... if there are any left."
        [/message]
        [message]
            description=Camerin
            message= _ "Hordes of trolls and skeletons! Where!? Let's go burn 'em all!"
        [/message]
        [message]
            speaker=unit
            message= _ "Err... ok...."
        [/message]

        [message]
            speaker=unit
            message= _ " *Is it safe to have this lunatic with us?*"
        [/message]

        [set_variable]
            name=found_Camerin
            value=1
        [/set_variable]
    [/event]

    [event]
        name=attack
        [filter]
            description=Camerin
        [/filter]

        [message]
            description=Camerin
            message= _ "BURN, YOU DISGUSTING FILTH!"
        [/message]

        [message]
            speaker=second_unit
            message= _ "Ahhh! Fire!"
        [/message]
    [/event]

    [event]
        name=die
        [filter_second]
            description=Camerin
        [/filter_second]

        [message]
            description=Camerin
            message= _ "YEAH! DIE, SCUM, DIE!"
        [/message]
    [/event]

    {campaigns/Northern_Rebirth/utils/herodeaths.cfg}

    [event]
        name=die
        [filter]
            description=Hamel
        [/filter]

        [music]
            name=nr-sad.ogg
            play_once=yes
        [/music]

        [role]
            type=type=Master Bowman,Royal Guard,Halberdier,Swordsman,Pikeman,Longbowman,Javelineer,Trapper,Bandit,Highwayman,Thug,Poacher,Spearman,Bowman,Peasant
            role=Messenger
        [/role]

        [message]
            role=Messenger
            message= _ "Tallin, we have just received the news that the dwarvish Lord Hamel has just been slain. We are too late!"
        [/message]

        [message]
            description=Tallin
            message= _ "No! Without the dwarvish weapons we have no hope!"
        [/message]

        [endlevel]
            result=defeat
        [/endlevel]
    [/event]

    [event]
        name=moveto
        [filter]
            side=1
            x=40
            y=12-15
        [/filter]
        [message]
            speaker=unit
            message= _ "This tunnel keeps on going..."
        [/message]
        [message]
            description=Tallin
            message= _ "I think we should finish searching this part of Knalga first before we go deeper into the caves."
        [/message]
    [/event]

    [event]
        name=sighted
        [filter]
            side=8
        [/filter]

        [if]
            [variable]
                name=met_the_undead
                numerical_equals=0
            [/variable]
            [then]
                [set_variable]
                    name=met_the_undead
                    value=1
                [/set_variable]

                [message]
                    role=Supporter

                    message= _ "Grim Gods of Darkness, what are those things!"
                [/message]

                [message]
                    description=Tallin
                    message= _ "Skeletons!"
                [/message]

                [message]
                    role=Supporter

                    message= _ "Look at the axes they bear. At one time those skeletons must have been dwarves!"
                [/message]

                [message]
                    description=Tallin
                    message= _ "Stand firm, men. The dwarven defenders of Knalga rise again. Now it remains to be seen whether or not they recognize us as friends."
                [/message]
            [/then]
        [/if]
    [/event]

    [event]
        name=sighted
        [filter]
            side=7
        [/filter]

        [if]
            [variable]
                name=met_the_undead
                numerical_equals=0
            [/variable]

            [then]
                [set_variable]
                    name=met_the_undead
                    value=1
                [/set_variable]

                [message]
                    role=Supporter

                    message= _ "Grim Gods of Darkness, what are those things!"
                [/message]

                [message]
                    description=Tallin
                    message= _ "Skeletons!"
                [/message]

                [message]
                    role=Supporter

                    message= _ "Look at the axes they bear. At one time those skeletons must have been dwarves!"
                [/message]

                [message]
                    description=Tallin
                    message= _ "Stand firm, men. The dwarven defenders of Knalga rise again. Now it remains to be seen whether or not they recognize us as friends."
                [/message]
            [/then]
        [/if]
    [/event]

    [event]
        name=attack
        first_time_only=no
        [filter]
            side=7
        [/filter]

        [filter_second]
            side=1
        [/filter_second]

        [if]
            [variable]
                name=fought_the_undead
                numerical_equals=0
            [/variable]

            [then]
                [set_variable]
                    name=fought_the_undead
                    value=1
                [/set_variable]

                [message]
                    role=Supporter

                    message= _ "They are attacking us!"
                [/message]

                [message]
                    description=Tallin
                    message= _ "Destroy them!"
                [/message]
            [/then]
        [/if]
    [/event]

    [event]
        name=attack
        first_time_only=no
        [filter]
            side=8
        [/filter]

        [filter_second]
            side=1
        [/filter_second]

        [if]
            [variable]
                name=fought_the_undead
                numerical_equals=0
            [/variable]

            [then]
                [set_variable]
                    name=fought_the_undead
                    value=1
                [/set_variable]

                [message]
                    role=Supporter

                    message= _ "They are attacking us!"
                [/message]

                [message]
                    description=Tallin
                    message= _ "Destroy them!"
                [/message]
            [/then]
        [/if]
    [/event]

    [event]
        name=moveto
        [filter]
            side=1
            x=12
            y=4
        [/filter]

        [if]
            [variable]
                name=north_door_open
                numerical_equals=0
            [/variable]

            [then]
                [message]
                    speaker=unit
                    message= _ "Hey look, it's an ancient door. It seems the trolls were too stupid to find how to open it."
                [/message]
                [message]
                    description=Tallin
                    message= _ "Well, let's see what's behind it."
                [/message]
                [message]
                    speaker=unit
                    message= _ "Alright. *Grunt* *Strain* It's not moving, it seems to be stuck."
                [/message]
                [message]
                    description=Tallin
                    message= _ "Well, just kick it down then."
                [/message]
                [message]
                    speaker=unit
                    message= _ "...right."
                [/message]
                [message]
                    speaker=unit
                    message= _ " *SMASH*"
                [/message]

                [terrain]
                    x=13
                    y=5
                    terrain=Uu
                [/terrain]

                [set_variable]
                    name=north_door_open
                    value=1
                [/set_variable]
            [/then]
        [/if]
    [/event]

    [event]
        name=moveto
        [filter]
            side=1
            x=6
            y=27
        [/filter]

        [if]
            [variable]
                name=south_door_open
                numerical_equals=0
            [/variable]

            [then]
                [message]
                    speaker=unit
                    message= _ "Hey look, it's an ancient door. It seems the trolls were too stupid to find how to open it."
                [/message]
                [message]
                    description=Tallin
                    message= _ "Well, let's see what's behind it."
                [/message]
                [message]
                    speaker=unit
                    message= _ "Alright. *Grunt* *Strain* It's not moving, it seems to be stuck."
                [/message]
                [message]
                    description=Tallin
                    message= _ "Well, just kick it down then."
                [/message]
                [message]
                    speaker=unit
                    message= _ "....right."
                [/message]
                [message]
                    speaker=unit
                    message= _ " *SMASH*"
                [/message]

                [terrain]
                    x=7
                    y=28
                    terrain=Uu
                [/terrain]

                [set_variable]
                    name=south_door_open
                    value=1
                [/set_variable]
            [/then]
        [/if]
    [/event]

    [event]
        name=moveto
        [filter]
            side=1
            x=14
            y=5
        [/filter]

        [if]
            [variable]
                name=north_door_open
                numerical_equals=0
            [/variable]

            [then]
                [message]
                    speaker=unit
                    message= _ "Hey look, it's an ancient door. It seems the skeletons were too stupid to find how to open it."
                [/message]
                [message]
                    description=Tallin
                    message= _ "Well, let's see what's behind it."
                [/message]
                [message]
                    speaker=unit
                    message= _ "Alright. *Grunt* *Strain* It's not moving, it seems to be stuck."
                [/message]
                [message]
                    description=Tallin
                    message= _ "Well, just kick it down then."
                [/message]
                [message]
                    speaker=unit
                    message= _ "...right."
                [/message]
                [message]
                    speaker=unit
                    message= _ " *SMASH*"
                [/message]

                [terrain]
                    x=13
                    y=5
                    terrain=Uu
                [/terrain]

                [set_variable]
                    name=north_door_open
                    value=1
                [/set_variable]
            [/then]
        [/if]
    [/event]

    [event]
        name=moveto
        [filter]
            side=1
            x=8
            y=28
        [/filter]

        [if]
            [variable]
                name=south_door_open
                numerical_equals=0
            [/variable]

            [then]
                [message]
                    speaker=unit
                    message= _ "Hey look, it's an ancient door. It seems the skeletons were too stupid to find how to open it."
                [/message]
                [message]
                    description=Tallin
                    message= _ "Well, let's see what's behind it."
                [/message]
                [message]
                    speaker=unit
                    message= _ "Alright. *Grunt* *Strain* It's not moving, it seems to be stuck."
                [/message]
                [message]
                    description=Tallin
                    message= _ "Well, just kick it down then."
                [/message]
                [message]
                    speaker=unit
                    message= _ "....right."
                [/message]
                [message]
                    speaker=unit
                    message= _ " *SMASH*"
                [/message]

                [terrain]
                    x=7
                    y=28
                    terrain=Uu
                [/terrain]

                [set_variable]
                    name=south_door_open
                    value=1
                [/set_variable]
            [/then]
        [/if]
    [/event]

    [event]
        name=victory
        {CLEAR_VARIABLE Camerin_is_here}
        {CLEAR_VARIABLE found_dwarves}
        {CLEAR_VARIABLE north_door_open}
        {CLEAR_VARIABLE south_door_open}
    [/event]

    [event]
        name=moveto
        [filter]
            side=1
            x=22-26
            y=21-25
        [/filter]
        [message]
            speaker=unit
            message= _ "Wow, this place is interesting."
        [/message]

        [message]
            description=Hamel
            message= _ "This is how we get our food, me lad. Since we are a tad close to the surface here, some sunlight shines down through the cracks in the roof. If we baby the plants, we can usually get enough. They taste unco' foul but that's how we hw' survived all these long years."
        [/message]
    [/event]

    [event]
        name=turn 9

        {SUPPORTER}

        [message]
            role=Supporter
            message= _ "Tallin, this situation is hopeless - there are endless monsters swarming from all directions!"
        [/message]

        [message]
            description=Tallin
            message= _ "We are in a dire situation indeed - but just see - the trolls and the skeletons are also attacking each other. We must all stay together in one group; let each man support the man next to him. If our ranks are imposing enough the monsters may shy away from us in favor of easier prey."
        [/message]

        [message]
            role=Supporter
            message= _ "But still, Tallin, we will take losses, and for each one of us, there is no replacement - wheres for every monster we kill, it seems that two more come to take its place!"
        [/message]

        [message]
            description=Tallin
            message= _ "Which is why we must make haste to find the dwarves. Dwarves are hardy creatures and they know their caves backwards and forwards - so I am sure at least some must have survived! Indeed, this is our only hope for otherwise, be it on the surface or be it down here, any way we turn we face certain destruction!"
        [/message]
    [/event]
[/scenario]
