#textdomain wesnoth-tsg
[textdomain]
    name="wesnoth-tsg"
[/textdomain]

# wmlscope: set export=no
[campaign]
    id=The_South_Guard
    name= _ "The South Guard"
    abbrev= _ "TSG"

    define=CAMPAIGN_THE_SOUTH_GUARD
    rank=20

    icon=../data/campaigns/The_South_Guard/images/deoran/horseman-commander-defend.png
    image=../data/campaigns/The_South_Guard/images/portraits/deoran.png
    description= _ "A young Knight, Deoran, is dispatched to take command of the South Guard... Note: This campaign is designed as an introduction to Wesnoth. The 'Civilian' difficulty level is aimed at first-time players.

(Novice level, 9 or 10 scenarios depending on the branch you take.)"

    difficulties=EASY,NORMAL,HARD
    difficulty_descriptions="*" + {MENU_IMG_TXT2 "units/human-peasants/peasant.png~RC(magenta>red)" _"Civilian" _"(Beginner)"} + ";" + {MENU_IMG_TXT2 "units/human-loyalists/spearman.png~RC(magenta>red)" _"Recruit" _"(Easy)"} + ";" + {MENU_IMG_TXT2 "units/human-loyalists/javelineer.png~RC(magenta>red)" _"Soldier" _"(Normal)"}

    first_scenario=1_Born_To_The_Banner

    [about]
        title = _ "Campaign Design"
        [entry]
            name = "William Carey (aelius)"
        [/entry]
    [/about]
    [about]
        title = _ "Campaign Maintenance"
        [entry]
            name = "Wintermute"
            comment = "current maintainer"
        [/entry]
        [entry]
            name = "Lari Nieminen (zookeeper)"
            comment= "WML cleanup, bugfixing, polishing"
        [/entry]
        [entry]
            name = "Eric S. Raymond (ESR)"
        [/entry]
    [/about]
    [about]
        title = _ "Artwork and Graphics Design"
        [entry]
            name = "William Carey (aelius)"
        [/entry]
        [entry]
            name = "Shadow"
        [/entry]
        [entry]
            name = "J.W. Bjerk (eleazar)"
        [/entry]
        [entry]
            name = "Lari Nieminen (zookeeper)"
        [/entry]
    [/about]
[/campaign]

[binary_path]
    path=data/campaigns/The_South_Guard/external_binary_data
[/binary_path]

#ifdef CAMPAIGN_THE_SOUTH_GUARD

[binary_path]
    path=data/campaigns/The_South_Guard
[/binary_path]

{campaigns/The_South_Guard/utils}

[+units]
    {campaigns/The_South_Guard/units}
[/units]
{campaigns/The_South_Guard/scenarios}

#endif
