#textdomain wesnoth-did
[unit]
    # Malin's older sister, an Outlaw Princess with altered description.
    # Pictures taken from The Rise of Wesnoth.
    id=Frontier Baroness
    name= _ "female^Frontier Baroness"
    race=human
    gender=female
    image="neutral-outlaw-princess.png"
    image_defensive="neutral-outlaw-princess.png"
    hitpoints=46
    movement_type=elusivefoot
    movement=7
    experience=150
    level=2
    alignment=neutral
    advanceto=null
    {AMLA_DEFAULT}
    cost=50
    [abilities]
        {ABILITY_SKIRMISHER}
    [/abilities]
    usage=mixed fighter
    unit_description= _ "On the frontiers of Wesnoth, all able-bodied men and women must be able to defend the town at need. While the men are most often trained in the use of sword or bow, the women learn the use of staff and sling. The most proficient are more than a match for any orcs foolish enough to engage them in combat."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}
    die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
    [defend]
        hits=miss
        [frame]
            begin=-126
            end=-125
            image="neutral-outlaw-princess.png"
        [/frame]
        [frame]
            begin=-125
            end=-42
            image="neutral-outlaw-princess-defend-1-1.png"
        [/frame]
        [frame]
            begin=-42
            end=41
            image="neutral-outlaw-princess-defend-1-2.png"
        [/frame]
        [frame]
            begin=41
            end=125
            image="neutral-outlaw-princess-defend-1-1.png"
        [/frame]
        [frame]
            begin=125
            end=126
            image="neutral-outlaw-princess.png"
        [/frame]
    [/defend]
    [defend]
        hits=hit
        [frame]
            begin=-126
            end=-125
            image="neutral-outlaw-princess.png"
        [/frame]
        [frame]
            begin=-125
            end=125
            image="neutral-outlaw-princess-defend.png"
            sound={SOUND_LIST:HUMAN_FEMALE_HIT}
        [/frame]
        [frame]
            begin=125
            end=126
            image="neutral-outlaw-princess.png"
        [/frame]
    [/defend]
    [defend]
        hits=kill
        [frame]
            begin=-126
            end=-125
            image="neutral-outlaw-princess.png"
        [/frame]
        [frame]
            begin=-125
            end=125
            image="neutral-outlaw-princess-defend.png"
        [/frame]
        [frame]
            begin=125
            end=126
            image="neutral-outlaw-princess.png"
        [/frame]
    [/defend]
    [attack]
        name=staff
        description= _"staff"
        type=impact
        range=melee
        damage=7
        number=2
        icon=attacks/quarterstaff.png
    [/attack]
    [attack]
        name=sling
        description= _"sling"
        type=impact
        range=ranged
        damage=6
        number=3
        icon=attacks/sling.png
    [/attack]
    [attack_anim]
        [attack_filter]
            name=sling
        [/attack_filter]
        [missile_frame]
            begin=-150
            end=0
            image="projectiles/stone.png"
            image_diagonal="projectiles/stone.png"
        [/missile_frame]
        [if]
            hits=yes
            [frame]
                begin=-400
                end=-100
                image="neutral-outlaw-princess-attack-sling1.png"
                sound=sling.ogg
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                begin=-400
                end=-100
                image="neutral-outlaw-princess-attack-sling1.png"
                sound=sling-miss.ogg
            [/frame]
        [/else]
        [frame]
            begin=-100
            end=50
            image="neutral-outlaw-princess-attack-sling2.png"
        [/frame]
    [/attack_anim]
    [attack_anim]
        [attack_filter]
            name=staff
        [/attack_filter]
        [frame]
            begin=-175
            end=-150
            image="neutral-outlaw-princess.png"
        [/frame]
        [frame]
            begin=-150
            end=-75
            image="neutral-outlaw-princess-attack-staff1.png"
        [/frame]
        [if]
            hits=no
            [frame]
                begin=-75
                end=100
                image="neutral-outlaw-princess-attack-staff2.png"
                sound={SOUND_LIST:MISS}
            [/frame]
        [/if]
        [else]
            hits=yes
            [frame]
                begin=-75
                end=100
                image="neutral-outlaw-princess-attack-staff2.png"
                sound=staff.wav
            [/frame]
        [/else]
        [frame]
            begin=100
            end=150
            image="neutral-outlaw-princess-defend-1-2.png"
        [/frame]
        [frame]
            begin=150
            end=175
            image="neutral-outlaw-princess.png"
        [/frame]
    [/attack_anim]
[/unit]
