ChamplainNullTileSource

## ChamplainNullTileSource ChamplainNullTileSource — A tile source that doesn't load map data from anywhere |

## Synopsis

    struct              ChamplainNullTileSource;
    ChamplainNullTileSource * champlain_null_tile_source_new_full
                                                            (ChamplainRenderer *renderer);

## Object Hierarchy

      GObject
       +----GInitiallyUnowned
             +----ChamplainMapSource
                   +----ChamplainTileSource
                         +----ChamplainNullTileSource

## Description

This map source does not provide any input data to the associated renderer. This can be useful in situations when the tile can be rendered independently of any input such as in the case of the ChamplainErrorTileRenderer.

## Details

### struct ChamplainNullTileSource

    struct ChamplainNullTileSource;

### champlain_null_tile_source_new_full ()

    ChamplainNullTileSource * champlain_null_tile_source_new_full
                                                            (ChamplainRenderer *renderer);

Constructor of ChamplainNullTileSource.

`renderer` : | the ChamplainRenderer used to render tiles
Returns : | a constructed ChamplainNullTileSource object

Since 0.8