<?xml version="1.0" encoding="utf-8"?>
<page xmlns="http://projectmallard.org/1.0/" type="guide" id="patterns" xml:lang="de">

  <info>
    <credit type="author">
      <name>Allan Day</name>
      <email>aday@gnome.org</email>
    </credit>
    <include xmlns="http://www.w3.org/2001/XInclude" href="legal.xml"/>
  
    <mal:credit xmlns:mal="http://projectmallard.org/1.0/" type="translator copyright">
      <mal:name>Christian Kirbach</mal:name>
      <mal:email>christian.kirbach@gmail.com</mal:email>
      <mal:years>2014</mal:years>
    </mal:credit>
  </info>

<title>Muster</title>

<p>Patterns are the primary elements that make up an application design. Some patterns, like <link xref="application-menus">application menus</link> or <link xref="header-bars">header bars</link>, are highly recommended. Others are optional, and deciding on which patterns you want to use forms a core part of the design process. To help with this, each pattern page details the appropriate uses of each pattern, and suggests alternatives that might be applicable.</p>

<p>Once you have decided which patterns to use, the <link xref="ui-elements">user interface elements pages</link> provide details of individual elements that you can use to fill out your design.</p>

<links type="topic" style="2column" groups="application-menus primary-windows header-bars header-bar-menus grids lists selection-mode search view-switchers sidebar-lists dialogs notifications action-bars"/>

<media type="image" mime="image/svg" src="figures/patterns/patterns.svg"/>

</page>
