Breeze Designer Creature Plugin
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Copyright (C) 1996 Neville Richards. All rights reservred.

This plugin is still being written so many features are not
yet complete. This plugin is distributed as is.

This plugin should be copied into the Breeze Designer plugin
directory, and configured from the settings / plugin
configuration dialog.

This plugin allows "simple" articulated figures to be built,
and manipulated as a single figure or creature. Import the
sample "insect.stk" file as a starting point or build a new
figure from scratch via the builder menu option.

Creatures are built from a series of line segments that
are related to one another by length of segment and angle.
When a creature is generated, a series of objects are
built to represent the creature stick figure structure.
These objects may be simple cylinders, ballon shapes or
more complex stacked cross sections.

A utility to contvert general objects to stacked cross
sections is in production.

Simple cross section import file can be built as a series
as points sequencially ordered in an ASCII format file.
The number of points is expected to be the number of
sub-segments * number of divisions. This file should be
the same name as a segment with a ".sec" extension, located
in the same directory.


Additional Notes:

- Save function not completed.
- Delete known to cause intermit. crash.
- Macro & animation interface incomplete.


Requirements:

Breeze Designer 2.0 beta release 6 or later


Properties supported:

LimbType 	(int)	0 = Cylinders
			1 = Ballons
			2 = Body sections*

History:

22-Dec-1996	First public release
