1. Introduction

Welcome to the manual to the Navy Seals: Covert Operations Total Conversion for Quake 3: Arena (NS:CO for short). This manual will help you play and understand NS:CO. It deals with various facets of the game.

Of course some of you might not want to read through the entire manual right now, instead you just want to dive headlong into the action. For this there is also a quickstart text file included that gives you just a brief instruction on how to play. And in addition to that there are also helpful messages within the game that appear as you play along.

1.1 Index

In this section all the parts of this document are listed. By clicking on one of them your browser will be instantly transferred to it.

1.  Introduction
1.1 Index
1.2 What is Navy Seals?

2.  Gameplay
2.1 How do I play
2.2 Health and Damage
2.3 Commands
2.4 Heads Up Display

3.  The Player
3.1 The Player Menu
3.2 Abilities
3.3 Player Looks
3.4 Teams and Ranks

4.  Equipment
4.1 Weapons
4.2 Weapon Addons
4.3 Explosives
4.4 Special Equipment

5.  Missions
5.2 Modes of Operation

6.  Credits
6.1 Team Members
6.2 Freelancers
6.3 Special Thanks

1.2 What is Navy Seals?

NS:CO is a Total Conversion for Quake 3: Arena. It is developed by Team-Mirage and our aim was and still is to create a realistic warfare simulator. You can either play on the side of the Navy SEALs, one of world's best military special operations units, or you can join forces with the tangos, terrorists, foreign forces or guerillas.

To be achieve our set game we have added many new weapons, features and player models to the game. You can find in depth information on those features in the appropriate sections of this document but for your information we have mentioned the most important features below:

  • 22 new and unique real-life weapons. From the famous Ak47 to the S&W 629 revolver.
  • Various accessoires to be used on your weapons to improve them.
  • An realistic damage system with different damage locations and wound effects.
  • Changed player physics to increase the realism.
  • An extensive radio command system to allow for better team communication.
  • TASS, a simple skill system that allows for a wide variety of tactics and playing styles.
  • A new set of simple commands that control the features of NS:CO.
  • Three all new player models featuring dozens of new animations.
  • Sixteen highly detailed headskins per team.
  • Highly customizable headstuff system to let players choose their appearance.
  • PORC, an improved particle system for the many cool effects in NS:CO.
  • More than one dozen entirely different maps with varying objectives, sizes and themes.
  • Different objectives to accomplish to allow a multitude of user created missions.
  • A brand new and interesting system for disarming explosives in the BOMB objective.
  • The ASSAULT objective requiring the teams to play together in order to win.
  • The VIP-R and VIP-S objectives where guarding and escorting the VIP is the mission.
  • CTB objective, where one team has to steal the breifcases with vital information.
  • New entities and shader attributes to have more realistic and fun to play maps.
  • Countless brand new high-quality textures for NS:CO mappers.
  • A highly customizable environment effect system for rain or snow.
  • A special Navy Seals: Covert Operations intro.
  • A completely redone and easy to use Graphical User Interface.
  • Two different, highly customizable Heads Up Displays for the user to choose from.
  • A GPS System to help navigate and coordinate your team.

You can find news on the progress of the mod, as well as the newest files and media either on our NS:CO website located at www.ns-co.net or on the Team Mirage homepage which can be found at www.team-mirage.net.




[ www.ns-co.net | www.team-mirage.net | Designed by Democritus ]