With so many new functions and things to keep track of you need an entirely new
Heads Up Display system. There are a multitude of different layouts available so
each user can select the one he's most comfortable with. However all have certain
elements in common, which are explained here.
You can click on the image below to see the what the individual elements look like
in the default HUD.
Damage Locator
This little guy is split up into parts and he shows how damaged you are.
see section 2.2 Health and Damage for details.
Stamina Display
This bar shows how much stamina you currently have left for sprints.
see section 3.2 Abilities for details. The
exact kind of display depends on the HUD chosen.
Ammo in Clip
This element displays the current amount of ammo in the gun. It can
be either a bar, a number or a graphical representation.
Clips Left
This element shows how much ammo you have left in your inventory.
Sometimes it's coupled with an icon to show the type of ammo left.
Firemode
This text describes the current firemode you have activated.
See section 4.1 Weapons for details.
GPS
The GPS is a toggleable display that both shows your teammates and their
current status and position as well as the location of all mission related
objectives.
Apart from those items that only deal with the player himself there are
also a few elements that have other functions. Those other items are
mission-based. Some are coupled with timers, some are without icons but all
are showing the current status of various things. See section
5.1 Modes of Operation for details on the gamemode
mechanics.
Roundtimer
The Roundtimer is shown next to a stopwatch at the very top of the timer elements
and it's displaying the time left in the current round. Once it runs out the
current round is finished.
Vip
A small V in the middle of the stopwatch of the roundtimer clock is displayed when
there is a vip present in this map. If you are the VIP then the icon of the VIP is
shown in red.
Bombtimer
If you're the owner of the bomb then a red bomb icon. is displayed. Once a bomb
was placed a bomb icon is shown in grey to all players with a timer next to it.
Once this time runs out the bomb explodes.
Assault Fields
For every assault field (up to a maximum of four) within this map you see one icon of
the assaultfield with a small number in its center. Once one of those assault fields is
tapped a timer begins to count next to it. Once this timer has run out the assault
field had been claimed.
Briefcase
If you carry a briefcase then the respective item is shown as a small icon
on the left hand side of the screen. The icon is colored in red.
The Timer Bar can also contain helpful but not mission related information.
This kind of information can be toggled at will.
Ammo
There is an ammo count for the clips of your primary and your secondary weapon.
Grenades
There is an ammo count for all grenade types you are carrying.
Items
Special Equipment carried is displayed here.
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