Quake 4 Maximizer - Q4MAX
-----------------------
Date: 22 March 06

WWW: http://www.q4max.com
IRC: #q4max on irc.quakenet.org


Standard Installation:

Unzip this archive in the root Quake4/ directory, with folders enabled.
You should have a newly created directory named "q4max" with these files:

readme.txt - this file
changelog.txt - a very terse list of additions, changes, and bugfixes
it is however BY FAR the most important of the docs, so READ IT!
description.txt - the entry for the mods menu
q4max073.pk4
q4max073l.pk4
q4max073w.pk4
docs/Cvars.htm
docs/Commands.htm
docs/Client.htm
docs/Server.htm
docs/Modes.htm
docs/Faq.htm
MAXStats/*
stats/basics/*
and a few standard configuration dirs (modes, cfg)

Installation with the Updater:

Unzip the Q4Max Updater in the root Quake4/ directory.
Just double click q4maxupdater.exe and it will download the required files into Quake4/q4max .

Note: you should NEVER change any of the files installed by Q4Max: they
will almost certainly be overwritten by future releases. If you want
to customise things like modes, use a different name for your versions.
You should remove pk4 files from previous versions ESPECIALLY if you are going to run dedicated servers, unless mentioned otherwise.

Make sure you read the docs. More up to date information will often be available on our wiki though, which you can find at http://www.q4max.com/wiki


To start up a DEDICATED Q4Max server, just type:
-----------------------------------------------
Quake4Ded.exe +set fs_game q4max +exec server.cfg

----> IF YOU'RE UPGRADING FROM A PREVIOUS VERSION OF Q4MAX:
Delete ALL old .pk4 files in your server's
q4max/ directory. Dedicated servers should only have the most recent q4max*.pk4 files in the /q4max directory to prevent
unnecessary .pk4 downloads and confusion (especially on
Linux/BSD-based servers).

If you are going to run multiple dedicated servers on a single machine, you will have to add a different +fs_savepath "<path for this instance>" to the commandline of each instance.
i.e
Server1
Quake4Ded.exe +set fs_game q4max +set fs_savepath "d:/server1"
Server2
Quake4Ded.exe +set fs_game q4max +set fs_savepath "d:/server2"
and so on.

You can also run a client on that same machine and connect to a server that has been started up with a specific fs_savepath path.

Listen servers are quite broken and we have chosen not to support them for now : we therefore recommend you ALWAYS use dedicated servers.
