// Server info
seta si_name "Q4W Server"

// public info
sets ".Administrator" "Stef"
sets ".Email" "quaddenied@free.fr"
sets ".Hosted by" "Q4W"
sets ".Location" "France"
sets ".Plug" ""
sets ".URL" "http://www.q4w.org"

// Master servers
//========
seta sv_master1 "q4master.idsoftware.com"
seta sv_master2 "master3.idsoftware.com"
seta sv_master3 "master0.gamespy.com"
seta sv_master4 "192.246.40.28:27650"

// Passwords/Others
seta si_usepass "0"
seta g_password ""
seta com_uniquewarnings "1"
seta net_serverdedicated "1" // 1=console 2="graphical dedicated server"
seta net_serverremoteconsolepassword ""
seta net_serverrnapshotdelay "30"
seta net_serverzombietimeout "5"
seta net_serverAllowServerMod "1"
seta net_serverMaxClientRate "25600"

// server settings
seta sv_punkbuster "1"
seta si_pure "1"
seta si_weaponstay "0"
seta si_minPlayers "2"
seta si_maxPlayers "12"
seta si_numPlayers "12"
seta si_spectators "1"
seta si_teamdamage "1"
seta si_autobalance "0"
seta si_shuffle "0"
seta g_spectatorChat "1"
seta si_warmup "1"
seta si_countdown "10"
seta si_fraglimit "0"
seta si_timelimit "20" //time limit in minutes for each game
seta si_gameType "TDM"
si_entityFilter "TDM"
seta si_useready "1"
seta si_allowVoting "1"
seta g_voteFlags "0" // mask of non allowed votes
// 1 = restart now, 2 = time limit, 4 = frag limit, 8 = game type, 16 = kick player
// 32 = change map, 64 = spectators, 128 = next map
seta si_map "mp/q4dm8"
seta g_mapCycle ""
si_mapCycle "mp/q4dm7;mp/q4dm3;mp/q4dm2;mp/q4dm5;mp/q4dm4;mp/q4dm1;mp/q4dm1"

// bob features off (only necessary if server is also client)
seta pm_bobpitch "0.0"
seta pm_bobroll "0.0"
seta pm_bobup "0.0"
seta pm_crouchbob "0.0"
seta pm_runbob "0.0"
seta pm_runpitch "0.0"
seta pm_runroll "0.0"
seta pm_walkbob "0.0"

// Logs
seta g_log "1"
seta logFile "0"
seta logFileName "stats.log"
seta com_logMPStats "1"

// Start server ...
spawnserver
heartbeat 
